Monkey game development : beginner's guide : create monetized 2D games deployable to almost any platform /
The first two chapters will provide you with grounding in Monkey. In each subsequent chapter you will create a complete game deployable to either iOS, Android, HTML5, FLASH, OSX, Windows and XNA. The last chapter will show you how to monetize the games so you can be commercially successful in the ap...
Clasificación: | Libro Electrónico |
---|---|
Autor principal: | |
Formato: | Electrónico eBook |
Idioma: | Inglés |
Publicado: |
Birmingham [England] :
Packt Pub.,
2012.
|
Colección: | Learn by doing : less theory, more results.
|
Temas: | |
Acceso en línea: | Texto completo |
Sumario: | The first two chapters will provide you with grounding in Monkey. In each subsequent chapter you will create a complete game deployable to either iOS, Android, HTML5, FLASH, OSX, Windows and XNA. The last chapter will show you how to monetize the games so you can be commercially successful in the app development world. Do you want to quickly create games deployable to all the major desktop and mobile platforms?, if so look no further. You will learn how to utilize the highly versatile Monkey compiler to create 2d games deployable almost anywhere. No game development or programming experience i. |
---|---|
Descripción Física: | 1 online resource (xvi, 373 pages) : illustrations (some color) |
ISBN: | 9781849692090 1849692092 1849692033 9781849692038 |