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Beginning iOS 5 Application Development.

The ideal starting point for iPhone and iPad app development with iOS 5If you want to develop apps for Apple's iPhone and iPad, first you need to know how to use the tools--iPhone's new iOS 5 operating system and SDK, and the new xCode toolset that come with it. This full-color book is the...

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Detalles Bibliográficos
Clasificación:Libro Electrónico
Autor principal: Lee, Wei-Meng
Formato: Electrónico eBook
Idioma:Inglés
Publicado: Hoboken : John Wiley & Sons, 2011.
Temas:
Acceso en línea:Texto completo
Tabla de Contenidos:
  • Beginning: iOS 5 Application Development; Contents; Introduction; Chapter 1: Getting Started with iOS 5 Programming; Obtaining the Tools and SDK; Components of Xcode; Xcode; iOS Simulator; Interface Builder; Instruments; Architecture of the iOS; Some Useful Information before You Get Started; Versions of iOS; Testing on Real Devices; Screen Resolutions; Summary; Chapter 2: Writing Your First Hello World! Application; Getting Started with Xcode; Using Interface Builder; Writing Some Code; Customizing Your Application Icon; Displaying Launch Images; Summary.
  • Chapter 3: Understanding Views, Outlets, and ActionsOutlets and Actions; Using Views; Using the Alert View; Using the Action Sheet; Page Control and Image View; Using the Web View; Adding Views Dynamically Using Code; Understanding View Hierarchy; Summary; Chapter 4: Exploring the Different View Controllers; The Single View Application Template; Application Delegate; Controlling Your UI Using View Controllers; The Empty Application Template; Adding a View Controller and Views Programmatically; Animating the Switching of Views; The Master-Detail Application Template.
  • Displaying Some Items in the Master-Detail ApplicationThe Tabbed Application Template; Summary; Chapter 5: Enabling Multi-Platform Support for the iPhone and iPad; Technique 1
  • Modifying the Device Target Setting; Detecting the Platform Programmatically; Technique 2
  • Creating Universal Applications; Choosing a Porting Technique; Summary; Chapter 6: Handling Keyboard Inputs; Using the Keyboard; Customizing the Type of Inputs; Dismissing the Keyboard; Automatically Displaying the Keyboard When the View Window Is Loaded; Detecting the Presence of the Keyboard; Using the Scroll View.
  • Scrolling Views When the Keyboard AppearsSummary; Chapter 7: Supporting Screen Rotations; Responding to Device Rotations; Rotating to a Different Screen Orientation; Handling Rotations; Programmatically Rotating the Screen; Rotating during Runtime; Fixing the View Window to a Specific Orientation; Summary; Chapter 8: Creating and Persisting Data Using the Table View; Creating a Simple Table View; Adding a Header and Footer; Adding an Image; Displaying the Item Selected; Indenting; Modifying the Height of Each Row; Using the Table View in a Master-Detail Application; Displaying Sections.
  • Adding IndexingAdding Search Capability; Disclosures and Checkmarks; Navigating to Another View; Summary; Chapter 9: Using Application Preferences; Creating Application Preferences; Programmatically Accessing the Settings Values; Loading the Settings Values; Resetting the Preferences Settings Values; Saving the Settings Values; Summary; Chapter 10: File Handling; Understanding the Application Folders; Using the Documents and Library Folders; Storing Files in the Temporary Folder; Which Folder Should You Use: Documents or tmp?; Using Property Lists; Copying Bundled Resources.