Software in 30 days : how Agile managers beat the odds, delight their customers, and leave competitors in the dust /
"A radical approach to getting IT projects done faster and cheaper than anyone thinks possibleSoftware in 30 Days summarizes the Agile and Scrum software development method, which allows creation of game-changing software, in just 30 days. Projects that use it are three times more successful th...
Clasificación: | Libro Electrónico |
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Autor principal: | |
Otros Autores: | |
Formato: | Electrónico eBook |
Idioma: | Inglés |
Publicado: |
Hoboken, N.J. :
Wiley,
2012.
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Temas: | |
Acceso en línea: | Texto completo Texto completo |
Tabla de Contenidos:
- Section I. Why Every Business in the World Can Produce Software in 30 Days
- Section II. How to Produce Software in 30 Days.
- Introduction
- Section I. Why Every Business in the World Can Produce Software in 30 Days
- 1. The Crisis in Software: The Wrong Process Produces the Wrong Results
- 2. Scrum: The Right Process Produces the Right Results
- 3. Try It Yourself: The Pilot
- 4. What Can I Do?
- Section II. How to Produce Software in 30 Days
- 5. Getting Started with Scrum
- 6. Scrum at the Project Level
- 7. Develop a Scrum Capability
- 8. Scrum at the Enterprise Level
- 9. Enterprise Transformation: Profound and Persistent Change
- 10. Scrumming Scrum
- Appendix 1: Terminology
- Appendix 2: The Scrum Guide
- Appendix 3: A Playbook for Achieving Enterprise Agility.