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Meaningful games : exploring language with game theory /

In this work, Robin Clark explains in an accessible manner the usefulness of game theory in thinking about a wide range of issues in linguistics. Clark argues that we use grammar strategically to signal our intended meanings: our choices as speaker are conditioned by what choices the hearer will mak...

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Detalles Bibliográficos
Clasificación:Libro Electrónico
Autor principal: Clark, Robin Lee, 1957-
Formato: Electrónico eBook
Idioma:Inglés
Publicado: Cambridge, Mass. : MIT Press, ©2012.
Temas:
Acceso en línea:Texto completo
Tabla de Contenidos:
  • Cover
  • Contents
  • Preface
  • Acknowledgments
  • I: THE SOCIAL SIDE OF MEANING
  • 1- Platonic Heaven
  • The Puzzle of Reference
  • Use, Mention, and Truth
  • The Language of Thought
  • Concepts, Mentalese, and the Informational Universe
  • Language and the World
  • Platonic Heaven in a Box
  • Inferences and Mentalese
  • Further Reading
  • 2- My Fall from Platonic Heaven
  • Phrase Structure Grammar
  • Grammar and Compositionality
  • Thinking and Computing
  • The Heaven in Your Head
  • Brains in SUVs
  • Symbols and Proofs
  • Into the Chinese Room
  • The Social Nature of IntentionThe Excesses of Youth
  • Further Reading
  • 3- Meaning and the Social Contract
  • Choice and Meaning
  • Internal Predicates and External Behavior
  • Public Knowledge
  • The Economics of Meaning
  • Physical Computation and Social Computation
  • The Sociolinguistics of Meaning
  • Further Reading
  • II: GAMES AND TRUTH
  • 4- A Primer on Games
  • The Cake Game
  • Sequential Games and Backward Induction
  • The Holmes-Moriarty Game
  • â€?â€?Ideal Freeâ€?â€? Ducks and Mixed Strategy Nash Equilibria
  • Mixed Strategy Nash Equilibria and Language VariationCoordination Games
  • The Prisonerâ€?s Dilemma
  • Cooperation: The Stag Hunt
  • Case Marking Systems
  • Further Reading
  • 5- A Game Logic for Natural Language
  • The Tale of AbeÂ? lard and EloıÂ?se
  • Syntax
  • Games and Models
  • Atomic Sentences
  • Negation
  • Logical Connectives
  • The Aristotelian Square of Opposition
  • Prospects
  • Ambiguity
  • Monotonicity
  • Compositionality
  • Limitations
  • Further Reading
  • III: GAMES AND THE WORLD
  • 6- Common Knowledge
  • Coordinated Attack
  • Definite Descriptions and the Mutual Knowledge ParadoxCommon Knowledge and Bounded Rationality
  • Miscommunication
  • Presuppositions and Accommodation
  • Further Reading
  • 7- Lexical Games
  • Games for Finding Words
  • Orderly Communication and Utility
  • Playing the Odds
  • Clues from the Context
  • Back to Descriptions and Common Knowledge
  • Equilibrium Selection and Implicature
  • Down the Garden Path
  • Further Reading
  • 8- Two Examples: Pronouns and Politeness
  • Discourse Pronouns
  • Politeness, Power, and Implicature
  • On Game-Theoretic AnalysisFurther Reading
  • 9- The Social Ecology of Meaning
  • Games and Prototypes
  • Metrics, Central Tendencies, and Focal Points
  • Semantic Landscapes and Meaning Niches
  • Semantic Hierarchies and Defaults
  • Homophones and Polysemy
  • Into the Artificial World
  • Further Reading
  • Notes
  • References
  • Index