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|a Durzi, George.
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|a Professional Unified Communications development with Microsoft Lync Server 2010 /
|c George Durzi, Michael Greenlee.
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|a Indianapolis, Ind. :
|b Wiley Pub.,
|c ©2011.
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|a 1 online resource (xxix, 498 pages) :
|b illustrations.
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|b txt
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|a computer
|b c
|2 rdamedia
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|a online resource
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|a Wrox professional guides
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|a Print version record.
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|a Professional Unified Communications Development with Microsoft® LyncTM Server 2010; Contents; Introduction; Chapter 1: Building Communications Solutions with Microsoft Lync Server 2010; Lync Product Overview; Building Communications Applications with the Lync SDK; Building Communications Solutions with the Unified Communications Managed API SDK; Summary; Chapter 2: Integrating Microsoft Lync Functionality into Your Applications; Setting Up Your Development Environment; Working with the Lync Controls; Extending the Lync Controls with Expression Blend 4; Summary
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|a Chapter 3: Building Communications Clients with the Microsoft Lync 2010 Managed APIGetting Started with the Lync 2010 Managed API; Working with Conversations; Working with Contacts and Groups; Interacting with the Self Contact; Summary; Chapter 4: Adding Context to Conversations; Launching Applications from Lync Conversations; Hosting Silverlight Applications in the Lync Conversation Extensibility Window; Summary; Chapter 5: Building Custom Communications Clients with Lync UI Suppression; Working with Lync UI Suppression; Working with the Instant Message Modality
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|a Working with the AudioVideo ModalitySummary; Chapter 6: Introduction to the Unified Communications Managed API; What Is a UCMA Application?; Session Initiation Protocol in Brief; UCMA Basic Concepts; UCMA Development Practices; Deploying a UCMA Application; Summary; Chapter 7: Starting Up and Shutting Down a UCMA Application; Provisioning an Application; Starting Up and Shutting Down with Explicit Settings; Loading Trusted Application Settings Automatically; Preparing Endpoints for an Application; Shutting Down Without Dropping Calls; Troubleshooting Startup and Provisioning; Summary
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|a Chapter 8: Two-Party Call Control with UCMAPlacing Outbound Calls with UCMA; Handling Incoming Calls and Messages with UCMA; Transferring an Active Call; Parking and Retrieving Calls; Media and Messages on an Active Call; Monitoring Call States; Retrieving Information on Remote Participants; Summary; Chapter 9: Presence with UCMA; Retrieving Presence Information for a Remote Endpoint; Publishing Presence for the Local Endpoint; Retrieving Presence Information for the Local Endpoint; Making an Application an Automaton; Summary; Chapter 10: Contact and Group Services In UCMA
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|a Manipulating Contacts in the Contact ListManipulating Groups in the Contact List; Manipulating Presence Access Control Using Containers; Summary; Chapter 11: Conference Services in UCMA; Setting Up a Conference with UCMA; Inviting Participants to a Conference; Joining a Conference; Providing Services with Trusted Conference Participants; Controlling Conference Attendance with Conference Commands; Managing Access with the Conference Lobby; Controlling Media Using the McuSession Classes; Monitoring Conference Events; Summary; Chapter 12: Advanced Media Control in UCMA
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|a Get the tools you need to build real software solutions on the UC platform Unified Communications (UC) integrates real-time communications (telephony, video conferencing, speech recognition) with non real-time communication (voicemail, e-mail, fax) to unify users across multiple devices and media types. This book offers practical development advice based on the authors' experiences developing solutions on the UC platform. You'll discover how to solve problems and get answers to common questions that you may encounter while developing solutions with the UC APIs.Begins with.
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590 |
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|a ProQuest Ebook Central
|b Ebook Central Academic Complete
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630 |
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|a Microsoft Lync server.
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|a Microsoft Lync server.
|2 blmlsh
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|a Microsoft Lync server
|2 fast
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650 |
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|a Client/server computing.
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650 |
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|a Application software
|x Development.
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650 |
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|a Real-time data processing.
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650 |
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6 |
|a Architecture client-serveur (Informatique)
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650 |
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6 |
|a Logiciels d'application
|x Développement.
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650 |
|
6 |
|a Temps réel (Informatique)
|
650 |
|
7 |
|a Application software
|x Development
|2 fast
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650 |
|
7 |
|a Client/server computing
|2 fast
|
650 |
|
7 |
|a Real-time data processing
|2 fast
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650 |
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|a Engineering & Applied Sciences.
|2 hilcc
|
650 |
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7 |
|a Computer Science.
|2 hilcc
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700 |
1 |
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|a Greenlee, Michael.
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758 |
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|i has work:
|a Professional Unified Communications development with Microsoft Lync Server 2010 (Text)
|1 https://id.oclc.org/worldcat/entity/E39PCG3YbBdg3KyCDpbWk7FQxC
|4 https://id.oclc.org/worldcat/ontology/hasWork
|
776 |
0 |
8 |
|i Print version:
|a Durzi, George.
|t Professional Unified Communications development with Microsoft Lync Server 2010.
|d Indianapolis, IN : Wiley Pub., ©2011
|z 9780470939031
|w (OCoLC)694394221
|
830 |
|
0 |
|a Wrox professional guides.
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856 |
4 |
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|u https://ebookcentral.uam.elogim.com/lib/uam-ebooks/detail.action?docID=697990
|z Texto completo
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