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Design for embedded image processing on FPGAs /

"Dr Donald Bailey starts with introductory material considering the problem of embedded image processing, and how some of the issues may be solved using parallel hardware solutions. Field programmable gate arrays (FPGAs) are introduced as a technology that provides flexible, fine-grained hardwa...

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Detalles Bibliográficos
Clasificación:Libro Electrónico
Autor principal: Bailey, Donald G. (Donald Graeme), 1962- (Autor)
Formato: Electrónico eBook
Idioma:Inglés
Publicado: Singapore : IEEE : John Wiley & Sons (Asia), 2011.
Temas:
Acceso en línea:Texto completo
Texto completo

MARC

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100 1 |a Bailey, Donald G.  |q (Donald Graeme),  |d 1962-  |e author.  |4 aut 
245 1 0 |a Design for embedded image processing on FPGAs /  |c Donald G. Bailey. 
264 1 |a Singapore :  |b IEEE :  |b John Wiley & Sons (Asia),  |c 2011. 
264 4 |c ©2011 
300 |a 1 online resource (xvi, 482 pages, 6 unnumbered pages of plates) :  |b illustrations (some color) 
336 |a text  |b txt  |2 rdacontent 
337 |a computer  |b c  |2 rdamedia 
338 |a online resource  |b cr  |2 rdacarrier 
347 |a data file 
504 |a Includes bibliographical references and index. 
505 0 0 |g 1.  |t Image Processing --  |g 1.1.  |t Basic Definitions --  |g 1.2.  |t Image Formation --  |g 1.3.  |t Image Processing Operations --  |g 1.4.  |t Example Application --  |g 1.5.  |t Real-Time Image Processing --  |g 1.6.  |t Embedded Image Processing --  |g 1.7.  |t Serial Processing --  |g 1.8.  |t Parallelism --  |g 1.9.  |t Hardware Image Processing Systems --  |g 2.  |t Field Programmable Gate Arrays --  |g 2.1.  |t Programmable Logic --  |g 2.2.  |t FPGAs and Image Processing --  |g 2.3.  |t Inside an FPGA --  |g 2.4.  |t FPGA Families and Features --  |g 2.5.  |t Choosing an FPGA or Development Board --  |g 3.  |t Languages --  |g 3.1.  |t Hardware Description Languages --  |g 3.2.  |t Software-Based Languages --  |g 3.3.  |t Visual Languages --  |g 3.4.  |t Summary --  |g 4.  |t Design Process --  |g 4.1.  |t Problem Specification --  |g 4.2.  |t Algorithm Development --  |g 4.3.  |t Architecture Selection --  |g 4.4.  |t System Implementation --  |g 4.5.  |t Designing for Tuning and Debugging --  |g 5.  |t Mapping Techniques --  |g 5.1.  |t Timing Constraints --  |g 5.2.  |t Memory Bandwidth Constraints --  |g 5.3.  |t Resource Constraints --  |g 5.4.  |t Computational Techniques --  |g 5.5.  |t Summary --  |g 6.  |t Point Operations --  |g 6.1.  |t Point Operations on a Single Image --  |g 6.2.  |t Point Operations on Multiple Images --  |g 6.3.  |t Colour Image Processing --  |g 6.4.  |t Summary --  |g 7.  |t Histogram Operations --  |g 7.1.  |t Greyscale Histogram --  |g 7.2.  |t Multidimensional Histograms --  |g 8.  |t Local Filters --  |g 8.1.  |t Caching --  |g 8.2.  |t Linear Filters --  |g 8.3.  |t Nonlinear Filters --  |g 8.4.  |t Rank Filters --  |g 8.5.  |t Colour Filters --  |g 8.6.  |t Morphological Filters --  |g 8.7.  |t Adaptive Thresholding --  |g 8.8.  |t Summary --  |g 9.  |t Geometric Transformations --  |g 9.1.  |t Forward Mapping --  |g 9.2.  |t Reverse Mapping --  |g 9.3.  |t Interpolation --  |g 9.4.  |t Mapping Optimisations --  |g 9.5.  |t Image Registration --  |g 10.  |t Linear Transforms --  |g 10.1.  |t Fourier Transform --  |g 10.2.  |t Discrete Cosine Transform --  |g 10.3.  |t Wavelet Transform --  |g 10.4.  |t Image and Video Coding --  |g 11.  |t Blob Detection and Labelling --  |g 11.1.  |t Bounding Box --  |g 11.2.  |t Run-Length Coding --  |g 11.3.  |t Chain Coding --  |g 11.4.  |t Connected Component Labelling --  |g 11.5.  |t Distance Transform --  |g 11.6.  |t Watershed Transform --  |g 11.7.  |t Hough Transform --  |g 11.8.  |t Summary --  |g 12.  |t Interfacing --  |g 12.1.  |t Camera Input --  |g 12.2.  |t Display Output --  |g 12.3.  |t Serial Communication --  |g 12.4.  |t Memory --  |g 12.5.  |t Summary --  |g 13.  |t Testing, Tuning and Debugging --  |g 13.1.  |t Design --  |g 13.2.  |t Implementation --  |g 13.3.  |t Tuning --  |g 13.4.  |t Timing Closure --  |g 14.  |t Example Applications --  |g 14.1.  |t Coloured Region Tracking --  |g 14.2.  |t Lens Distortion Correction --  |g 14.3.  |t Foveal Sensor --  |g 14.4.  |t Range Imaging --  |g 14.5.  |t Real-Time Produce Grading --  |g 14.6.  |t Summary. 
520 |a "Dr Donald Bailey starts with introductory material considering the problem of embedded image processing, and how some of the issues may be solved using parallel hardware solutions. Field programmable gate arrays (FPGAs) are introduced as a technology that provides flexible, fine-grained hardware that can readily exploit parallelism within many image processing algorithms. A brief review of FPGA programming languages provides the link between a software mindset normally associated with image processing algorithms, and the hardware mindset required for efficient utilization of a parallel hardware design. The design process for implementing an image processing algorithm on an FPGA is compared with that for a conventional software implementation, with the key differences highlighted. Particular attention is given to the techniques for mapping an algorithm onto an FPGA implementation, considering timing, memory bandwidth and resource constraints, and efficient hardware computational techniques. Extensive coverage is given of a range of low and intermediate level image processing operations, discussing efficient implementations and how these may vary according to the application. The techniques are illustrated with several example applications or case studies from projects or applications the author has been involved with. Issues such as interfacing between the FPGA and peripheral devices are covered briefly, as is designing the system in such a way that it can be more readily debugged and tuned. Provides a bridge between algorithms and hardware. Demonstrates how to avoid many of the potential pitfalls. Offers practical recommendations and solutions. Illustrates several real-world applications and case studies. Allows those with software backgrounds to understand efficient hardware implementation."--Publisher's description 
520 |a "The bulk of the book will focus on the design process, and in particular how designing an FPGA implementation differs from a conventional software implementation"--  |c Provided by publisher 
588 0 |a Print version record and online resource; title from PDF title page (IEEE Xplore, viewed March 14, 2014). 
590 |a ProQuest Ebook Central  |b Ebook Central Academic Complete 
590 |a O'Reilly  |b O'Reilly Online Learning: Academic/Public Library Edition 
650 0 |a Embedded computer systems. 
650 0 |a Field programmable gate arrays. 
650 6 |a Systèmes enfouis (Informatique) 
650 6 |a Réseaux logiques programmables par l'utilisateur. 
650 7 |a TECHNOLOGY & ENGINEERING  |x Electronics  |x Microelectronics.  |2 bisacsh 
650 7 |a COMPUTERS  |x Computer Engineering.  |2 bisacsh 
650 7 |a COMPUTERS  |x Hardware  |x General.  |2 bisacsh 
650 7 |a COMPUTERS  |x Machine Theory.  |2 bisacsh 
650 7 |a Embedded computer systems  |2 fast 
650 7 |a Field programmable gate arrays  |2 fast 
758 |i has work:  |a Design for embedded image processing on FPGAs (Text)  |1 https://id.oclc.org/worldcat/entity/E39PCH7xjbDKcG9TyjMT8PPD4m  |4 https://id.oclc.org/worldcat/ontology/hasWork 
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