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Creating Second Lives : Community, Identity and Spatiality as Constructions of the Virtual.

This book aims to provide insights into how 'second lives' in the sense of virtual identities and communities are constructed textually, semiotically and discursively, specifically€in the online environment Second Life and Massively Multiplayer Online Games such as World of Warcraft. The b...

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Detalles Bibliográficos
Clasificación:Libro Electrónico
Autor principal: Ensslin, Astrid
Otros Autores: Muse, Eben
Formato: Electrónico eBook
Idioma:Inglés
Publicado: Hoboken : Taylor & Francis, 2011.
Temas:
Acceso en línea:Texto completo
Tabla de Contenidos:
  • Book Cover; Title; Copyright; Contents; Figures and Tables; Acknowledgements; Introduction; Part I: Creating Second Communities; 1 Liberate your Avatar: The Revolution Will Be Socially Networked; 2 An Imagined Community of Avatars?: A Theoretical Interrogation of Second Life as Nation through the Lens of Benedict Anderson's Imagined Communities; 3 Programming Processes: Controlling Second Lives; Part II: Creating Second Identities; 4 Embodiment and Gender Identity in Virtual Worlds: Reconfiguring Our 'Volatile Bodies'; 5 The Body of the Avatar: Constructing Human Presence in Virtual Worlds.
  • 6 The Grips of Fantasy: The Construction of Female Characters in and beyond Virtual Game WorldsPart III: Creating Second Spaces; 7 Second Chances: Depictions of the Natural World in Second Life; 8 Avatar Needs and the Remediation of Architecture in Second Life; 9 The Event of Space: Defining Place in a Virtual Landscape; Afterword: Virtual Worlds and the Research Question; Contributors; Index.