Building software for simulation : theory and algorithms, with applications in C++ /
"This book offers a concise introduction to the art of building simulation software. It clearly demonstrates the five skills necessary for building simulations of complicated systems: abstractions for simulation dynamic systems; basic simulation algorithms for continuous and discrete event simu...
Clasificación: | Libro Electrónico |
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Autor principal: | |
Formato: | Electrónico eBook |
Idioma: | Inglés |
Publicado: |
Hoboken, N.J. :
Wiley,
©2011.
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Temas: | |
Acceso en línea: | Texto completo Texto completo |
MARC
LEADER | 00000cam a2200000 a 4500 | ||
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100 | 1 | |a Nutaro, James. | |
245 | 1 | 0 | |a Building software for simulation : |b theory and algorithms, with applications in C++ / |c James Nutaro. |
260 | |a Hoboken, N.J. : |b Wiley, |c ©2011. | ||
300 | |a 1 online resource (x, 347 pages) : |b illustrations | ||
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520 | |a "This book offers a concise introduction to the art of building simulation software. It clearly demonstrates the five skills necessary for building simulations of complicated systems: abstractions for simulation dynamic systems; basic simulation algorithms for continuous and discrete event simulations; combining continuous and discrete event simulations into a coherent whole; strategies for testing a simulation; and theoretical foundations of the modeling constructs and simulation algorithms. This is indispensable reading for software programmers, developers, and engineers, and students in related courses"--Provided by publisher | ||
520 | |a "This book will be used as an introduction to the design and implementation of simulation software, as a reference for fundamental abstractions that are useful when building object-oriented simulation programs, and as a collection of specific algorithms for simulating dynamic systems"--Provided by publisher | ||
504 | |a Includes bibliographical references and index. | ||
505 | 0 | |a Frontmatter -- Introduction -- First Example: Simulating a Robotic Tank -- Discrete-Time Systems -- Discrete-Event Systems -- Hybrid Systems -- Applications -- The Future -- Appendix A: Design and Test of Simulations -- Appendix B: Parallel Discrete-Event Simulation -- Appendix C: Mathematical Topics -- References -- Index. | |
588 | 0 | |a Print version record. | |
546 | |a English. | ||
590 | |a ProQuest Ebook Central |b Ebook Central Academic Complete | ||
590 | |a O'Reilly |b O'Reilly Online Learning: Academic/Public Library Edition | ||
650 | 0 | |a Computer simulation. | |
650 | 0 | |a C++ (Computer program language) | |
650 | 0 | |a Digital computer simulation. | |
650 | 6 | |a Simulation par ordinateur. | |
650 | 6 | |a C++ (Langage de programmation) | |
650 | 7 | |a simulation. |2 aat | |
650 | 7 | |a COMPUTERS |x Programming Languages |x C♯ |2 bisacsh | |
650 | 7 | |a COMPUTERS |x Programming Languages |x Java. |2 bisacsh | |
650 | 7 | |a COMPUTERS |x Programming Languages |x Pascal. |2 bisacsh | |
650 | 7 | |a Digital computer simulation |2 fast | |
650 | 7 | |a C++ (Computer program language) |2 fast | |
650 | 7 | |a Computer simulation |2 fast | |
758 | |i has work: |a Building software for simulation (Text) |1 https://id.oclc.org/worldcat/entity/E39PCFt8J3kf6cQwRw8PBVBPpP |4 https://id.oclc.org/worldcat/ontology/hasWork | ||
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