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Digital Games and Learning.

The popularity of entertainment gaming over the last decades has led to the use of games for non-entertainment purposes in areas such as training and business support. The emergence of the serious games movement has capitalized on this interest in leisure gaming, with an increase in leisure game app...

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Detalles Bibliográficos
Clasificación:Libro Electrónico
Autor principal: De Freitas, Sara
Otros Autores: Jenkins, Henry, Maharg, Paul
Formato: Electrónico eBook
Idioma:Inglés
Publicado: London : Continuum International Pub. Group, 2011.
Temas:
Acceso en línea:Texto completo

MARC

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100 1 |a De Freitas, Sara. 
245 1 0 |a Digital Games and Learning. 
260 |a London :  |b Continuum International Pub. Group,  |c 2011. 
300 |a 1 online resource (309 pages) 
336 |a text  |b txt  |2 rdacontent 
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500 |a Contents; Acknowledgements; Notes on Contributors; Foreword; Introduction: Digital Games and Learning; Part 1 THEORIA THEORETICAL POSITIONS; Part 2 CULTURA CULTURAL PERSPECTIVES; Part 3 PRAXIS THEORY INTO PRACTICE; Index. 
520 |a The popularity of entertainment gaming over the last decades has led to the use of games for non-entertainment purposes in areas such as training and business support. The emergence of the serious games movement has capitalized on this interest in leisure gaming, with an increase in leisure game approaches in schools, colleges, universities and in professional training and continuing professional development. The movement raises many significant issues and challenges for us. How can gaming and simulation technologies be used to engage learners? How can games be used to motivate, deepen and acc. 
505 0 |a Acknowledgements; Notes on Contributors; Foreword; Introduction: Digital Games and Learning; Part 1 THEORIA THEORETICAL POSITIONS; Part 2 CULTURA CULTURAL PERSPECTIVES; Part 3 PRAXIS THEORY INTO PRACTICE; Index. 
504 |a Includes bibliographical references and index. 
590 |a ProQuest Ebook Central  |b Ebook Central Academic Complete 
650 0 |a Education  |x Computer-assisted instruction. 
650 0 |a Computer games. 
650 0 |a Educational games. 
650 7 |a Computer games  |2 fast 
650 7 |a Education  |x Computer-assisted instruction  |2 fast 
650 7 |a Educational games  |2 fast 
650 7 |a Computerspiel  |2 gnd 
650 7 |a Computerunterstütztes Lernen  |2 gnd 
650 7 |a Simulation  |2 gnd 
650 7 |a Computerunterstütztes Lernen.  |2 idszbz 
650 7 |a Computerspiel.  |2 idszbz 
650 7 |a Lernspiel.  |2 idszbz 
650 7 |a Teaching methods.  |2 shbe 
650 7 |a Training.  |2 shbe 
700 1 |a Jenkins, Henry. 
700 1 |a Maharg, Paul. 
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