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Mobile 3D Graphics SoC : From Algorithm to Chip.

The first book to explain the principals behind mobile 3D hardware implementation, helping readers understand advanced algorithms, produce low-cost, low-power SoCs, or become familiar with embedded systems. As mobile broadcasting and entertainment applications evolve, there is increasing interest in...

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Detalles Bibliográficos
Clasificación:Libro Electrónico
Autor principal: Woo, Jeong-Ho
Otros Autores: Sohn, Ju-Ho, Nam, Byeong-Gyu
Formato: Electrónico eBook
Idioma:Inglés
Publicado: Hoboken : John Wiley & Sons, 2010.
Temas:
Acceso en línea:Texto completo
Descripción
Sumario:The first book to explain the principals behind mobile 3D hardware implementation, helping readers understand advanced algorithms, produce low-cost, low-power SoCs, or become familiar with embedded systems. As mobile broadcasting and entertainment applications evolve, there is increasing interest in 3D graphics within the field of mobile electronics, particularly for handheld devices. In Mobile 3D Graphics SoC, Yoo provides a comprehensive understanding of the algorithms of mobile 3D graphics and their real chip implementation methods. 3D graphics SoC (System on a Chip) architecture and its i.
Descripción Física:1 online resource (342 pages)
ISBN:9780470823781
047082378X
1282687972
9781282687974
9780470823798
0470823798