Classics for all : reworking antiquity in mass culture /
Following "Gladiator"'s successful revival of the 'toga epic', studies of the ancient world in cinema have drawn increasing attention from readers. This collection builds on the interest in this topic, taking its readers past the usual boundaries of classical reception studi...
Clasificación: | Libro Electrónico |
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Otros Autores: | , |
Formato: | Electrónico eBook |
Idioma: | Inglés |
Publicado: |
Newcastle upon Tyne :
Cambridge Scholars Pub.,
2009.
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Temas: | |
Acceso en línea: | Texto completo |
Tabla de Contenidos:
- Cover
- Contents
- List of Images
- Preface
- Introduction
- Part I: Ancient Worlds, Modern Audiences
- "Terrible, Excruciating, Wrong-Headed And Ineffectual":The Perils and Pleasures of Presenting Antiquity to a Television Audience
- Gutting the Argonautica? How to Make Jason and the Argonauts Suitable for Children
- Louis MacNeice's Radio Classics: "All So Unimaginably Different"?
- Part II: Re-Purposing Antiquity
- Playing With Antiquity: Videogame Receptions of the Classical World
- "I Fear it's Potentially Like Pompeii ":Disaster, Mass Media and the Ancient City
- Total War and Total Realism: A Battle for Antiquity in Computer Game History
- Part III: Classica Erotica
- "Only Spartan Women Give Birth To Real Men": Zack Snyder's 300 and the Male Nude
- "Dickus Maximus": Rome as Pornotopia
- "This Way to the Red Light District": The Internet Generation Visits the Brothel in Pompeii
- Part IV: Fantasising the Classics
- Ancient Mythology and Modern Myths: Hercules Conquers Atlantis (1961)
- Hell Hath no Fury like a Dissatisfied Viewer: Audience Responsesto the Presentation of the Furies in Xena
- Crossing Classical Thresholds: Gods, Monsters and Hell Dimensions in the Whedon Universe
- Bibliography
- Contributors
- Index.