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Advanced Maya Texturing and Lighting.

Advanced Maya Texturing and Lighting, 2nd Edition is a culmination of Lee Lanier's professional and teaching experience. He learned advanced techniques working on such films as Mortal Kombat and Shrek, and as an instructor he craved an in-depth book that taught shop-tested and professional text...

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Detalles Bibliográficos
Clasificación:Libro Electrónico
Autor principal: Lanier, Lee
Formato: Electrónico eBook
Idioma:Inglés
Publicado: Hoboken : John Wiley & Sons, 2008.
Temas:
Acceso en línea:Texto completo

MARC

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520 |a Advanced Maya Texturing and Lighting, 2nd Edition is a culmination of Lee Lanier's professional and teaching experience. He learned advanced techniques working on such films as Mortal Kombat and Shrek, and as an instructor he craved an in-depth book that taught shop-tested and professional texturing, lighting, and rendering methods. This second edition is up-to-date with Maya's latest texturing, lighting and rendering powerhouse features, including Toon shading, nCloth texturing, and multipass rendering. It begins with an introduction of lighting concepts, moves into a thorough explanation of. 
505 0 |a Advanced Maya Texturing and Lighting, Second Edition; Acknowledgments; About the Author; Contents; Introduction; Chapter 1: Understanding Lighting, Color, and Composition; Chapter 2: Applying the Correct Maya Light Type; Chapter 3: Creating High-Quality Shadows; Chapter 4: Applying the Correct Material and 2D Texture; Chapter 5: Applying 3D Textures and Projections; Chapter 6: Creating Custom Connections and Applying Color Utilities; Chapter 7: Automating a Scene with Sampler Nodes; Chapter 8: Harnessing the Power of Math Utilities. 
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