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00000cam a2200000Mi 4500 |
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EBOOKCENTRAL_ocn476158843 |
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OCoLC |
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20240329122006.0 |
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m o d |
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cr mn|---||||| |
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091207s2008 vtu o 000 0 eng d |
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|z 2008000453
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040 |
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|a EBLCP
|b eng
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|c EBLCP
|d MERUC
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|d UKDOC
|d OCLCQ
|d IDEBK
|d OCLCQ
|d DEBSZ
|d OCLCQ
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|d OCLCF
|d OCLCO
|d OCLCQ
|d VLY
|d OCLCO
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|d OCLCL
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019 |
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|a 437209230
|a 815564793
|a 1162013476
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|a 9780080877945
|q (electronic bk.)
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|a 008087794X
|q (electronic bk.)
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|a 1281307300
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|a 9781281307309
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|a 1136139656
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|a 9781136139659
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|a 1136139664
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|a 9781136139666
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|a 9786611307301
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|a 6611307303
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|a AU@
|b 000055718119
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|a DEBSZ
|b 430487290
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1 |
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|a DEBSZ
|b 456435158
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035 |
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|a (OCoLC)476158843
|z (OCoLC)437209230
|z (OCoLC)815564793
|z (OCoLC)1162013476
|
050 |
|
4 |
|a TR897.7 .K58 2008
|a TR897.7.K58 2008
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072 |
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7 |
|a UXHM
|2 bicssc
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082 |
0 |
4 |
|a 006.6/96 22
|a 006.696
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|a UAMI
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100 |
1 |
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|a Kitagawa, Midori.
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245 |
1 |
0 |
|a MoCap for Artists :
|b Workflow and Techniques for Motion Capture.
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260 |
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|a Burlington :
|b Elsevier,
|c 2008.
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300 |
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|a 1 online resource (231 pages)
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336 |
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|a text
|b txt
|2 rdacontent
|
337 |
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|a computer
|b c
|2 rdamedia
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338 |
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|a online resource
|b cr
|2 rdacarrier
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520 |
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|a An accessible introduction to motion capture principals and techniques used in the entertainment fields.
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0 |
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|a Front Cover; MoCap for Artists: Workflow and Techniques for Motion Capture; Copyright Page; Contents; Acknowledgments; Introduction; Chapter 1: An Overview and History of Motion Capture; Chapter 2: Preproduction; Chapter 3: Pipeline; Chapter 4: Cleaning and Editing Data; Chapter 5: Skeletal Editing; Chapter 6: Data Application -- Intro Level: Props; Chapter 7: Data Application -- Intermediate Level: Decomposing and Composing Motions; Chapter 8: Data Application -- Advanced Level: Integrating Data with Character Rigs; Chapter 9: Hand Motion Capture; Chapter 10: Facial Motion Capture.
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588 |
0 |
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|a Print version record.
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504 |
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|a Includes bibliographical references (p. 195) and index.
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546 |
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|a English.
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590 |
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|a ProQuest Ebook Central
|b Ebook Central Academic Complete
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650 |
|
0 |
|a Computer animation.
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650 |
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0 |
|a Motion
|x Computer simulation.
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650 |
|
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|a Three-dimensional imaging.
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650 |
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2 |
|a Imaging, Three-Dimensional
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650 |
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6 |
|a Animation par ordinateur.
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650 |
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6 |
|a Mouvement
|x Simulation par ordinateur.
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650 |
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6 |
|a Imagerie tridimensionnelle.
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650 |
|
7 |
|a computer animation.
|2 aat
|
650 |
|
7 |
|a three-dimensional.
|2 aat
|
650 |
|
7 |
|a Computer animation
|2 fast
|
650 |
|
7 |
|a Motion
|x Computer simulation
|2 fast
|
650 |
|
7 |
|a Three-dimensional imaging
|2 fast
|
700 |
1 |
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|a Windsor, Brian.
|
758 |
|
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|i has work:
|a MoCap for artists (Text)
|1 https://id.oclc.org/worldcat/entity/E39PCFQFq49rRcxBVRwHH7r8qP
|4 https://id.oclc.org/worldcat/ontology/hasWork
|
776 |
1 |
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|z 9780240810003
|
856 |
4 |
0 |
|u https://ebookcentral.uam.elogim.com/lib/uam-ebooks/detail.action?docID=343614
|z Texto completo
|
938 |
|
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|a 123Library
|b 123L
|n 42286
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938 |
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|a ProQuest Ebook Central
|b EBLB
|n EBL343614
|
938 |
|
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|a ProQuest MyiLibrary Digital eBook Collection
|b IDEB
|n 130730
|
994 |
|
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|a 92
|b IZTAP
|