Cargando…

Bodies in Code : Interfaces with Digital Media.

Bodies in Code explores how our bodies experience and adapt to digital environments. Cyberculture theorists have tended to overlook biological reality when talking about virtual reality, and Mark B.N. Hansen's book shows what they've been missing. Cyberspace is anchored in the body, he arg...

Descripción completa

Detalles Bibliográficos
Clasificación:Libro Electrónico
Autor principal: Hansen, Mark B. N.
Formato: Electrónico eBook
Idioma:Inglés
Publicado: Hoboken : CRC Press, 2006.
Temas:
Acceso en línea:Texto completo

MARC

LEADER 00000cam a2200000Mi 4500
001 EBOOKCENTRAL_ocn476051021
003 OCoLC
005 20240329122006.0
006 m o d
007 cr mn|---|||||
008 091207s2006 xx o 000 0 eng d
040 |a EBLCP  |b eng  |e pn  |c EBLCP  |d NRU  |d OCLCQ  |d IDEBK  |d DEBSZ  |d OCLCQ  |d HS0  |d OCLCO  |d OCLCF  |d OCLCO  |d OCLCQ  |d OCLCO 
019 |a 815544347 
020 |a 9780203942390  |q (electronic bk.) 
020 |a 0203942396  |q (electronic bk.) 
020 |a 1281136050 
020 |a 9781281136053 
029 1 |a AU@  |b 000048755128 
029 1 |a DEBSZ  |b 396115373 
035 |a (OCoLC)476051021  |z (OCoLC)815544347 
050 4 |a QA76.9.H85 H369 2006eb 
072 7 |a HP  |2 bicssc 
082 0 4 |a 006.8 
049 |a UAMI 
100 1 |a Hansen, Mark B. N. 
245 1 0 |a Bodies in Code :  |b Interfaces with Digital Media. 
260 |a Hoboken :  |b CRC Press,  |c 2006. 
300 |a 1 online resource (342 pages) 
336 |a text  |b txt  |2 rdacontent 
337 |a computer  |b c  |2 rdamedia 
338 |a online resource  |b cr  |2 rdacarrier 
520 |a Bodies in Code explores how our bodies experience and adapt to digital environments. Cyberculture theorists have tended to overlook biological reality when talking about virtual reality, and Mark B.N. Hansen's book shows what they've been missing. Cyberspace is anchored in the body, he argues, and it's the body--not high-tech computer graphics--that allows a person to feel like they are really ''moving'' through virtual reality. Of course these virtual experiences are also profoundly affecting our very understanding of what it means to live as embodied beings. Hansen draws upon recent work in. 
505 0 |a Front cover; contents; the author; preface; Introduction; PART I: toward a technics of the flesh; Chapter 1. bodies in code, or how primordial tactility introjects technics into human life; PART II: locating the virtual in contemporary culture; Chapter 2. embodying virtual reality: tactility and self-movement in the work of char davies; Chapter 3. digitizing the racialized body, or the politics of common impropriety; Chapter 4. wearable space; Chapter 5. The Digital Topography of House of Leaves; Notes; References; Bibliography; Index; Back cover. 
588 0 |a Print version record. 
590 |a ProQuest Ebook Central  |b Ebook Central Academic Complete 
650 0 |a Virtual reality in art. 
650 0 |a Human figure in art. 
650 0 |a Body schema. 
650 0 |a Digital media  |x Philosophy. 
650 0 |a Virtual reality  |x Psychological aspects. 
650 0 |a Human beings in art. 
650 4 |a Body, Human. 
650 6 |a Réalité virtuelle dans l'art. 
650 6 |a Corps humain dans l'art. 
650 6 |a Schéma corporel. 
650 6 |a Médias numériques  |x Philosophie. 
650 6 |a Réalité virtuelle  |x Aspect psychologique. 
650 6 |a Corps humain dans l'art  |x Technique. 
650 7 |a Body schema  |2 fast 
650 7 |a Digital media  |x Philosophy  |2 fast 
650 7 |a Human figure in art  |2 fast 
650 7 |a Virtual reality in art  |2 fast 
776 1 |z 9780415970167 
856 4 0 |u https://ebookcentral.uam.elogim.com/lib/uam-ebooks/detail.action?docID=291873  |z Texto completo 
938 |a ProQuest Ebook Central  |b EBLB  |n EBL291873 
938 |a ProQuest MyiLibrary Digital eBook Collection  |b IDEB  |n 113605 
994 |a 92  |b IZTAP