Second Generation E-learning Part 2 : Serious Media.
Second part of 'gaming' e-book that focuses on strategies for applying games, simulations and interactive media experiences in learning contexts. This e-book is meant to serve as the basis of many more discussions across conference panels, online forums and interactive media.
Clasificación: | Libro Electrónico |
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Autor principal: | |
Formato: | Electrónico eBook |
Idioma: | Inglés |
Publicado: |
Bradford :
Emerald Group Pub.,
2005.
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Temas: | |
Acceso en línea: | Texto completo |
Tabla de Contenidos:
- Table of contents; Institutional change in ''The Academy''; Editorial; Games by degrees: playing with programs; Educating the fighter: buttonmashing, seeing, being; Messages and mediums: learning to teach with videogames; Cheating can be good for you: educational games and multiple play styles; Procedural literacy: educating the new media practitioner; Weblogs: learning in public; Videogames and the future of education; Diving into Peter Plantec's brave new world of virtual humans.