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Second Generation E-learning Part 2 : Serious Media.

Second part of 'gaming' e-book that focuses on strategies for applying games, simulations and interactive media experiences in learning contexts. This e-book is meant to serve as the basis of many more discussions across conference panels, online forums and interactive media.

Detalles Bibliográficos
Clasificación:Libro Electrónico
Autor principal: Davidson, Drew
Formato: Electrónico eBook
Idioma:Inglés
Publicado: Bradford : Emerald Group Pub., 2005.
Temas:
Acceso en línea:Texto completo

MARC

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505 0 |a Table of contents; Institutional change in ''The Academy''; Editorial; Games by degrees: playing with programs; Educating the fighter: buttonmashing, seeing, being; Messages and mediums: learning to teach with videogames; Cheating can be good for you: educational games and multiple play styles; Procedural literacy: educating the new media practitioner; Weblogs: learning in public; Videogames and the future of education; Diving into Peter Plantec's brave new world of virtual humans. 
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