Cargando…

Playing the waves : Lars Von Trier's game cinema /

Playing the waves offers a unique approach to the work Dannish filmmaker Lars von Trier.

Detalles Bibliográficos
Clasificación:Libro Electrónico
Autor principal: Simons, Jan
Formato: Electrónico eBook
Idioma:Inglés
Publicado: Amsterdam : Amsterdam University Press, ©2007.
Colección:Film culture in transition.
Temas:
Acceso en línea:Texto completo
Tabla de Contenidos:
  • Machine generated contents note: 1. Manifesto and modernism
  • manifesto as a postmodern parody
  • manifesto taken seriously
  • manifesto and modernism
  • From 'essence' to game
  • manifesto : reiteration and difference
  • 2. name of this game is Dogma 95
  • Filmmaking as a game
  • Film and formalism : the parametric film
  • Aesthetics and dramaturgy
  • Filming : story as reconstruction and as representation
  • Enter the matrix : game, simulation, rules and art
  • Complex art : Psykomobile #1 : the World Clock
  • 'There is something digital in the state of Denmark'
  • 3. Filming the game
  • rules of the game
  • game of filming, and films about games
  • Idioterne (1)
  • Idioterne (2)
  • 4. Virtual explorations : journeys to the end of the night
  • Rules and manifestos
  • Virtual explorations : the Europa trilogy
  • Virtual worlds
  • Virtual film
  • 5. leader of the game
  • Many films, one game
  • 'von Trier' gameworlds
  • Nuances and subtleties
  • 6. Between cinema and computer
  • Filming the virtual
  • Spirituality and virtuality
  • Registrations of simulations
  • Virtuality
  • Virtual realism
  • viewer as lurker
  • 'von Trier system' revisited
  • 7. Between Hollywood and Copenhagen
  • Dogma, film and gaming
  • Enter the Matrix : virtual Hollywood
  • Matrix unloaded : virtual realism
  • Dogma 95 : Nouvelle Vague II?
  • Between new Hollywood and old Europe
  • Today's Hollywood, today's Europe
  • 8. name of the game : punish or perish
  • Cinematic games : games or movies?
  • Game theory and games studies
  • Narrative and game theory
  • Punish or perish; exploit or be exploited
  • Stories and games reconsidered : probabilities and tragic endings.