Real-time rendering /
Clasificación: | Libro Electrónico |
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Autor principal: | |
Otros Autores: | |
Formato: | Electrónico eBook |
Idioma: | Inglés |
Publicado: |
Natick, Mass. :
AK Peters,
©2002.
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Edición: | 2nd ed. |
Temas: | |
Acceso en línea: | Texto completo |
Tabla de Contenidos:
- Introduction
- The graphics rendering pipeline
- Transforms
- Visual appearance
- Texturing
- Advanced lighting and shading
- Non-photorealistic rendering
- Image-based rendering
- Acceleration algorithms
- Pipeline organization
- Polygonal techniques
- Curves and curved surfaces
- Intersection test methods
- Collision detection
- Graphics hardware
- The future
- Some linear algebra
- Trigonometry.