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Violent video game effects on children and adolescents : theory, research, and public policy /

This volume uses General Aggression Model (GAM) as a basis for explaining and predicting effects and changes in aggression related to exposure to violent video games. The authors also describe how a developmental risk and resilience model can be integrated into GAM to enhance our ability to predict...

Descripción completa

Detalles Bibliográficos
Clasificación:Libro Electrónico
Autores principales: Anderson, Craig Alan, 1952- (Autor), Gentile, Douglas A., 1964- (Autor)
Otros Autores: Buckley, Katherine E. (d author.)
Formato: Electrónico eBook
Idioma:Inglés
Publicado: Oxford ; New York : Oxford University Press, 2007.
Temas:
Acceso en línea:Texto completo
Descripción
Sumario:This volume uses General Aggression Model (GAM) as a basis for explaining and predicting effects and changes in aggression related to exposure to violent video games. The authors also describe how a developmental risk and resilience model can be integrated into GAM to enhance our ability to predict long-term changes.
Descripción Física:1 online resource (viii, 190 pages) : illustrations
Bibliografía:Includes bibliographical references (pages 173-186) and index.
ISBN:9780195345568
0195345568
0195309839
9780195309836
1281163511
9781281163516
9781429468947
1429468947
9786611163518
6611163514
9780199893393
019989339X