Violent video game effects on children and adolescents : theory, research, and public policy /
This volume uses General Aggression Model (GAM) as a basis for explaining and predicting effects and changes in aggression related to exposure to violent video games. The authors also describe how a developmental risk and resilience model can be integrated into GAM to enhance our ability to predict...
Clasificación: | Libro Electrónico |
---|---|
Autores principales: | , |
Otros Autores: | |
Formato: | Electrónico eBook |
Idioma: | Inglés |
Publicado: |
Oxford ; New York :
Oxford University Press,
2007.
|
Temas: | |
Acceso en línea: | Texto completo |
Sumario: | This volume uses General Aggression Model (GAM) as a basis for explaining and predicting effects and changes in aggression related to exposure to violent video games. The authors also describe how a developmental risk and resilience model can be integrated into GAM to enhance our ability to predict long-term changes. |
---|---|
Descripción Física: | 1 online resource (viii, 190 pages) : illustrations |
Bibliografía: | Includes bibliographical references (pages 173-186) and index. |
ISBN: | 9780195345568 0195345568 0195309839 9780195309836 1281163511 9781281163516 9781429468947 1429468947 9786611163518 6611163514 9780199893393 019989339X |