Play between worlds : exploring online game culture /
"In Play Between Worlds, T.L. Taylor examines multiplayer gaming life as it is lived on the borders, in the gaps - as players slip in and out of complex social networks that cross online and offline space. Taylor questions the common assumption that playing computer games is an isolating and al...
Clasificación: | Libro Electrónico |
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Autor principal: | |
Formato: | Electrónico eBook |
Idioma: | Inglés |
Publicado: |
Cambridge, Mass. :
MIT Press,
©2006.
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Temas: | |
Acceso en línea: | Texto completo |
Sumario: | "In Play Between Worlds, T.L. Taylor examines multiplayer gaming life as it is lived on the borders, in the gaps - as players slip in and out of complex social networks that cross online and offline space. Taylor questions the common assumption that playing computer games is an isolating and alienating activity indulged in by solitary teenage boys. Massively multiplayer online games (MMOGs), in which thousands of players participate in a virtual game world in real time, are in fact actively designed for sociability. Games like the popular EverQuest, she argues, are fundamentally social spaces."--Jacket |
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Descripción Física: | 1 online resource (197 pages) : illustrations |
Bibliografía: | Includes bibliographical references (pages 165-192) and index. |
ISBN: | 9780262284714 0262284715 1423774574 9781423774570 1282100890 9781282100893 9786612100895 6612100893 |