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Unit operations : an approach to videogame criticism /

In Unit Operations, Ian Bogost argues that similar principles underlie both literary theory and computation, proposing a literary-technical theory that can be used to analyze particular videogames. Moreover, this approach can be applied beyond videogames: Bogost suggests that any medium--from videog...

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Detalles Bibliográficos
Clasificación:Libro Electrónico
Autor principal: Bogost, Ian
Formato: Electrónico eBook
Idioma:Inglés
Publicado: Cambridge, Mass. : MIT Press, ©2006.
Temas:
Acceso en línea:Texto completo

MARC

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100 1 |a Bogost, Ian. 
245 1 0 |a Unit operations :  |b an approach to videogame criticism /  |c Ian Bogost. 
260 |a Cambridge, Mass. :  |b MIT Press,  |c ©2006. 
300 |a 1 online resource (xv, 243 pages) 
336 |a text  |b txt  |2 rdacontent 
337 |a computer  |b c  |2 rdamedia 
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504 |a Includes bibliographical references (pages 215-238) and index. 
588 0 |a Print version record. 
505 0 |a Unit operations -- Structuralism and computation -- Humanism and object technology -- Comparative videogame criticism -- Videogames and expression -- Encounters across platforms -- Cellular automata and simulation -- An alternative to fun -- The simulation gap -- Complex networks -- Complex worlds -- Critical networks. 
520 8 |a In Unit Operations, Ian Bogost argues that similar principles underlie both literary theory and computation, proposing a literary-technical theory that can be used to analyze particular videogames. Moreover, this approach can be applied beyond videogames: Bogost suggests that any medium--from videogames to poetry, literature, cinema, or art--can be read as a configurative system of discrete, interlocking units of meaning, and he illustrates this method of analysis with examples from all these fields. The marriage of literary theory and information technology, he argues, will help humanists take technology more seriously and hep technologists better understand software and videogames as cultural artifacts. This approach is especially useful for the comparative analysis of digital and nondigital artifacts and allows scholars from other fields who are interested in studying videogames to avoid the esoteric isolation of "game studies."The richness of Bogost's comparative approach can be seen in his discussions of works by such philosophers and theorists as Plato, Badiou, Zizek, and McLuhan, and in his analysis of numerous videogames including Pong, Half-Life, and Star Wars Galaxies. Bogost draws on object technology and complex adaptive systems theory for his method of unit analysis, underscoring the configurative aspects of a wide variety of human processes. His extended analysis of freedom in large virtual spaces examines Grand Theft Auto 3, The Legend of Zelda, Flaubert's Madame Bovary, and Joyce's Ulysses. In Unit Operations, Bogost not only offers a new methodology for videogame criticism but argues for the possibility of real collaboration between the humanities and information technology 
590 |a ProQuest Ebook Central  |b Ebook Central Academic Complete 
650 0 |a Video games  |x Design. 
650 0 |a Video games  |x Philosophy. 
650 0 |a Video games  |x Sociological aspects. 
650 0 |a Video games  |x Social aspects. 
650 6 |a Jeux vidéo  |x Conception. 
650 6 |a Jeux vidéo  |x Philosophie. 
650 6 |a Jeux vidéo  |x Aspect social. 
650 7 |a GAMES  |x Video & Electronic.  |2 bisacsh 
650 7 |a Computer games  |x Design  |2 fast 
650 1 7 |a Computerspelen.  |2 gtt 
650 1 7 |a Filosofische aspecten.  |2 gtt 
650 1 7 |a Sociale aspecten.  |2 gtt 
650 7 |a Jogos eletrônicos (design)  |2 larpcal 
650 7 |a Jogos eletrônicos (aspectos sociais)  |2 larpcal 
653 |a GAME STUDIES/General 
653 |a DIGITAL HUMANITIES & NEW MEDIA/New Media Theory 
653 |a SOCIAL SCIENCES/Media Studies 
758 |i has work:  |a Unit operations (Text)  |1 https://id.oclc.org/worldcat/entity/E39PCGQQJ4Chvppmrbhpt9HdpK  |4 https://id.oclc.org/worldcat/ontology/hasWork 
776 0 8 |i Print version:  |a Bogost, Ian.  |t Unit operations.  |d Cambridge, Mass. : MIT Press, ©2006  |z 026202599X  |w (DLC) 2005056105  |w (OCoLC)62110050 
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