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Spaces Mapped and Monstrous : Digital 3D Cinema and Visual Culture /

Digital 3D has become a core feature of the twenty-first-century visual landscape. Yet 3D cinema is a contradictory media form: producing spaces that are highly regimented and exhaustively detailed, it simultaneously relies upon distortions of vision and space that are inherently strange.Spaces Mapp...

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Detalles Bibliográficos
Clasificación:Libro Electrónico
Autor principal: Jones, Nick (Autor)
Formato: Electrónico eBook
Idioma:Inglés
Publicado: New York, NY : Columbia University Press, [2020]
Colección:Film and Culture Series
Temas:
Acceso en línea:Texto completo
Texto completo
Tabla de Contenidos:
  • Frontmatter
  • CONTENTS
  • ILLUSTRATIONS
  • ACKNOWLEDGMENTS
  • INTRODUCTION
  • PART 1: CONTEXTS
  • 1. History: The Long View of 3D Film and Theory
  • 2. Visualization: From Perspective to Digital 3D
  • PART 2: MAPPED SPACES
  • INTRODUCTION
  • 3. Simulation: Dematerializing and Enframing
  • 4. Immersion: Entering the Screen
  • 5. Surveillance: Converting Image to Space, World to Data
  • PART 3: MONSTROUS SPACES
  • INTRODUCTION
  • 6. Defamiliarization: Rethinking the Screen Plane.
  • 7. Distortion: Unfamiliar and Unconventional Space
  • 8. Intimacy: The Boundedness of Stereoscopic Media
  • Conclusion: Seeing in 3D
  • Notes
  • Bibliography
  • Index