More than a game : The computer game as fictional form /
This electronic version has been made available under a Creative Commons (BY-NC-ND) open access license. The first academic work dedicated to the study of computer games in terms of the stories they tell and the manner of their telling. Applies practices of reading texts from literary and cultural s...
Clasificación: | Libro Electrónico |
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Autor principal: | |
Formato: | Electrónico eBook |
Idioma: | Inglés |
Publicado: |
Manchester :
Manchester University Press,
[2018]
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Temas: | |
Acceso en línea: | Texto completo |
Sumario: | This electronic version has been made available under a Creative Commons (BY-NC-ND) open access license. The first academic work dedicated to the study of computer games in terms of the stories they tell and the manner of their telling. Applies practices of reading texts from literary and cultural studies to consider the computer game as an emerging mode of contemporary storytelling in an accessible, readable manner. Contains detailed discussion of narrative and realism in four of the most significant games of the last decade: 'Tomb Raider', 'Half-Life', 'Close Combat' and 'Sim City'. Recognises the excitement and pleasure that has made the computer game such a massive global phenomenon. |
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Descripción Física: | 1 online resource (176 p.) |
Bibliografía: | Includes bibliographic references and index. |
ISBN: | 9781526137548 1526137542 1847795587 9781847795588 1781700230 9781781700235 1280734337 9781280734335 9786610734337 661073433X 1847790399 9781847790392 |