Cargando…

Actor & avatar : a scientific and artistic catalog /

What kind of relationship do we have with artificial beings (avatars, puppets, robots, etc.)? What does it mean to mirror ourselves in them, to perform them or to play trial identity games with them? This volume addresses these questions from artistic and scholarly angles. Contributions on the makin...

Descripción completa

Detalles Bibliográficos
Clasificación:Libro Electrónico
Otros Autores: Mersch, Dieter, 1951- (Editor )
Formato: Electrónico eBook
Idioma:Inglés
Publicado: Bielefeld : Transcript Verlag, 2023.
Temas:
Acceso en línea:Texto completo

MARC

LEADER 00000cam a2200000 i 4500
001 DEGRUYTEROA_on1391693675
003 OCoLC
005 20240209213017.0
006 m o d
007 cr cnu|||unuuu
008 230801s2023 gw o 000 0 eng d
040 |a N$T  |b eng  |e rda  |e pn  |c N$T  |d N$T  |d YDX  |d EBLCP  |d DEGRU  |d OCLCQ  |d SFB  |d OCLCO  |d UKKNU  |d OCLCF  |d OCLCQ  |d TMA  |d OCLCO 
019 |a 1393078966 
020 |a 9783839467619  |q (electronic bk.) 
020 |a 3839467616  |q (electronic bk.) 
020 |z 9783837667615 
029 1 |a AU@  |b 000074990668 
035 |a (OCoLC)1391693675  |z (OCoLC)1393078966 
050 4 |a QA76.76.I59 
082 0 4 |a 006.7  |2 23/eng/20230802 
049 |a UAMI 
245 0 0 |a Actor & avatar :  |b a scientific and artistic catalog /  |c Dieter Mersch [and 5 others] 
264 1 |a Bielefeld :  |b Transcript Verlag,  |c 2023. 
300 |a 1 online resource. 
336 |a text  |b txt  |2 rdacontent 
337 |a computer  |b c  |2 rdamedia 
338 |a online resource  |b cr  |2 rdacarrier 
506 0 |a Open Access  |5 EbpS 
588 0 |a Online resource; title from PDF title page (EBSCO, viewed August 2, 2023). 
505 0 0 |t Frontmatter --  |t Contents --  |t Introduction --  |t I. Avatars --  |t The Avatar --  |t Prosthethics. Replacement and Exchange --  |t Avatarhood and Selfhood --  |t The Self and Its Avatars in Neuropsychiatry --  |t The Secret Behind the Actor-and-Avatar Fmri-Study --  |t Avatar's Faces in EEG --  |t "Doppeltgänger". Body Doubles, or the Shadow and His Ego --  |t The Avatar's Body in Game Spaces --  |t The AIS Have It? Hacking into the AI Avatar Dream --  |t II. Actors --  |t The Mask --  |t Creating My Digital Self --  |t The Birth of a Digital Actor --  |t Humanizing Virtual People --  |t Double Trouble. Digital Avatars on Stage --  |t In Conversation with Neil Newbon --  |t Facing Characters. A Volumetric Intelligence Framework --  |t A New Geometry of the Eye. The Curious Case of Brad Pitt --  |t On Ali Moini's Avatar Hacking --  |t "Tears of Truth" --  |t III. Dolls, Puppets & Uncanny Tracks --  |t Get into The Uncanny Valley --  |t The Mechanical Bride and the Ambivalent Pleasures of the Uncanny --  |t The Mechanical Bride. Realdolls as Companions and Accessible Objects --  |t Promethean Shame? Pandora Reframes: Elena Dorfman's Origin of the New World --  |t The Artist's Statement --  |t Encounters of the Uncanny Kind at the Origin of the New World --  |t Face Fracking --  |t Sophia's Smile. The Challenges of a Humanoid Citizen --  |t I Married a Puppet --  |t IV. Digital Encounters --  |t Mask, Face, Countenance --  |t A Brief Avatar-Network Theory --  |t Puppets, Pets or Deputies. On the Relationship between Actors and Avatars --  |t Engaging Consciousness. Time and Duration in Holly Bynoe's Compounds --  |t Emotional Ambivalences. Loving and Hating a Tamagotchi --  |t Consciousness Performed --  |t Artificial Intelligence. Traditional Expectations and a New Category of Machines --  |t The Eyes Have It. The Problem of the Avatar Gaze --  |t What is Koinōnia under Technological Conditions? --  |t Appendix --  |t Pictures of the Research Project --  |t Authors --  |t Subtexte 
520 |a What kind of relationship do we have with artificial beings (avatars, puppets, robots, etc.)? What does it mean to mirror ourselves in them, to perform them or to play trial identity games with them? This volume addresses these questions from artistic and scholarly angles. Contributions on the making of »technical others« and philosophical reflections on artificial alterity are flanked by neuroscientific studies on different ways of perceiving living persons and artificial counterparts. The contributors have achieved a successful artistic-scientific collaboration with extensive visual material. 
590 |a De Gruyter Online  |b De Gruyter Open Access eBooks 
650 0 |a Avatars (Virtual reality) 
650 0 |a Puppets. 
650 0 |a Robots. 
650 6 |a Avatars (Infographie) 
650 6 |a Marionnettes. 
650 7 |a puppets (recreational artifacts)  |2 aat 
650 7 |a PHILOSOPHY / General.  |2 bisacsh 
650 7 |a Avatars (Virtual reality)  |2 fast 
650 7 |a Puppets  |2 fast 
650 7 |a Robots  |2 fast 
653 |a Avatars. 
653 |a Film. 
653 |a Media Philosophy. 
653 |a Media Studies. 
653 |a Media Theory. 
653 |a Media. 
653 |a Neuroscientific Investigations on Perception. 
653 |a Philosophy. 
653 |a Technological Others. 
655 0 |a Electronic books. 
655 0 4 |a Electronic books. 
700 1 |a Mersch, Dieter,  |d 1951-  |e editor. 
856 4 0 |u https://www.degruyter.com/openurl?genre=book&isbn=9783839467619  |z Texto completo 
938 |a Knowledge Unlatched  |b KNOW  |n fc06d2f0-0d0f-4c4d-a631-c7bb7ebf9d68 
938 |a De Gruyter  |b DEGR  |n 9783839467619 
938 |a ProQuest Ebook Central  |b EBLB  |n EBL7268887 
938 |a EBSCOhost  |b EBSC  |n 3642030 
938 |a YBP Library Services  |b YANK  |n 20426923 
994 |a 92  |b IZTAP