What is the Avatar? : Fiction and Embodiment in Avatar-Based Singleplayer Computer Games. Revised and Commented Edition /
What are the characteristic features of avatar-based singleplayer videogames, from Super Mario Bros. to Grand Theft Auto? Rune Klevjer examines this question with a particular focus on issues of fictionality and realism, and their relation to cinema and Virtual Reality. Through close-up analysis and...
Clasificación: | Libro Electrónico |
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Autor principal: | |
Otros Autores: | , , |
Formato: | Electrónico eBook |
Idioma: | Inglés |
Publicado: |
Bielefeld :
transcript Verlag,
[2022]
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Colección: | Game Studies ;
3 |
Temas: | |
Acceso en línea: | Texto completo |
Tabla de Contenidos:
- Frontmatter
- Contents
- Opening remarks
- Preface to this edition
- Chapter 1: Introduction
- Chapter 2: Simulations, games and make-believe
- Chapter 3: Computer game fiction
- Chapter 4: The model and the avatar
- Chapter 5: The simulator
- Chapter 6: The computer game avatar
- Chapter 7: 2D/3D
- Chapter 8: The avatarial camera
- Conclusion
- Tracing the Avatar. An Afterword
- Bibliography