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Games and Bereavement : How Video Games Represent Attachment, Loss, and Grief /

How can videogames portray love and loss? Games and Bereavement answers this question by analysing five videogames and conducting a participatory design study with grievers. Sabine Harrer offers both theoretical and practical perspectives on videogames and grief and suggests a design model for video...

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Detalles Bibliográficos
Clasificación:Libro Electrónico
Autor principal: Harrer, Sabine (Autor)
Formato: Electrónico eBook
Idioma:Inglés
Publicado: Bielefeld : transcript-Verlag, [2019]
Colección:Edition Medienwissenschaft ; 55
Temas:
Acceso en línea:Texto completo

MARC

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008 190430s2019 gw fo d z000 0 eng d
040 |a DEGRU  |b eng  |e rda  |c DEGRU  |d CUY  |d OCLCO  |d OCLCA  |d SFB  |d UAB  |d OCLCO  |d OCLCF  |d OCLCO  |d EBLCP  |d OCLCQ  |d AUD  |d DEGRU  |d HF9 
020 |a 9783839444153 
020 |a 3839444152 
024 7 |a 10.14361/9783839444153  |2 doi 
029 1 |a AU@  |b 000065477138 
035 |a (OCoLC)1100457512 
044 |a gw  |c DE 
050 4 |a GV1469.34.P79  |b H37 2018 
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082 0 4 |8 2u  |a 794.8019  |q DE-101  |2 23/ger 
084 |a AP 15963  |2 rvk 
049 |a UAMI 
100 1 |a Harrer, Sabine,  |e author. 
245 1 0 |a Games and Bereavement :  |b How Video Games Represent Attachment, Loss, and Grief /  |c Sabine Harrer. 
264 1 |a Bielefeld :  |b transcript-Verlag,  |c [2019] 
264 4 |c ©2018 
300 |a 1 online resource. 
336 |a text  |b txt  |2 rdacontent 
337 |a computer  |b c  |2 rdamedia 
338 |a online resource  |b cr  |2 rdacarrier 
347 |a text file  |b PDF  |2 rda 
490 0 |a Edition Medienwissenschaft ;  |v 55 
505 0 0 |t Frontmatter --  |t Table of Contents --  |t Credits --  |t Introduction --  |t Part 1: Theory --  |t 1.1 Videogame Representation --  |t 1.2 Understanding Bereavement --  |t Part 2: Analysis --  |t 2.1 Of Limit Breaks and Ghost Glitches: Losing Aeris in Final Fantasy VII --  |t 2.2 "You Were There": Losing Yorda in Ico --  |t 2.3 Conjugal Love: Losing the Spouse in Passage --  |t 2.4 Losing Big Brother in Brothers: A Tale of Two Sons --  |t 2.5 "Let's All Be Good Mothers OK": Losing the Badger Cubs in Shelter --  |t 2.6 Designing for Loss and Grief: A Summary --  |t Part 3: Design --  |t 3.1 Grief-Based Game Design: A Case Study on Pregnancy Loss --  |t 3.2 Ideation with the Bereaved: The Trauerspiel Workshop --  |t 3.3 Designing Jocoi: A Game about Pregnancy Loss --  |t 3.4 On the Question of Impact: Evaluating Jocoi --  |t Making Space for Grief: Conclusive Thoughts --  |t References 
520 |a How can videogames portray love and loss? Games and Bereavement answers this question by analysing five videogames and conducting a participatory design study with grievers. Sabine Harrer offers both theoretical and practical perspectives on videogames and grief and suggests a design model for videogames to include grievers into game development. Overall, she explores how videogames can be used as contemporary medium for personal storytelling. 
546 |a In English. 
588 0 |a Description based on online resource; title from PDF title page (publisher's Web site, viewed 30. Apr 2019). 
590 |a De Gruyter Online  |b De Gruyter Open Access eBooks 
650 0 |a Bereavement in video games. 
650 0 |a Video games  |x Psychological aspects. 
650 4 |a Art Therapy. 
650 4 |a Attachment. 
650 4 |a Computer Games. 
650 4 |a Grief. 
650 4 |a Media Aesthetics. 
650 4 |a Media Design. 
650 4 |a Media Studies. 
650 4 |a Media. 
650 6 |a Jeux vidéo  |x Aspect psychologique. 
650 7 |a Media studies.  |2 bicssc 
650 7 |a SOCIAL SCIENCE / Media Studies.  |2 bisacsh 
650 7 |a Video games  |x Psychological aspects  |2 fast 
650 7 |a Gefühlsempfindung  |2 gnd 
650 7 |a Videospiel  |2 gnd 
653 |a Art Therapy. 
653 |a Attachment. 
653 |a Computer Games. 
653 |a Grief. 
653 |a Media Aesthetics. 
653 |a Media Design. 
653 |a Media Studies. 
653 |a Media. 
856 4 0 |u https://www.degruyter.com/openurl?genre=book&isbn=9783839444153  |z Texto completo 
938 |a De Gruyter  |b DEGR  |n 9783839444153 
994 |a 92  |b IZTAP