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Advanced Methods, Techniques, and Applications in Modeling and Simulation Asia Simulation Conference 2011, Seoul, Korea, November 2011, Proceedings /

This book is a compilation of research accomplishments in the fields of modeling, simulation, and their applications, as presented at AsiaSim 2011 (Asia Simulation Conference 2011). The conference, held in Seoul, Korea, November 16-18, was organized by ASIASIM (Federation of Asian Simulation Societi...

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Detalles Bibliográficos
Clasificación:Libro Electrónico
Autor Corporativo: SpringerLink (Online service)
Otros Autores: Kim, Jong-Hyun (Editor ), Lee, Kangsun (Editor ), Tanaka, Satoshi (Editor ), Park, Soo-Hyun (Editor )
Formato: Electrónico eBook
Idioma:Inglés
Publicado: Tokyo : Springer Japan : Imprint: Springer, 2012.
Edición:1st ed. 2012.
Colección:Proceedings in Information and Communications Technology, 4
Temas:
Acceso en línea:Texto Completo
Tabla de Contenidos:
  • Distributed Simulation
  • Flight Simulation on Tiled Displays with Distributed Computing Scheme
  • A Novel Federation Development and Execution Process Based on Collaboration Ontology
  • PASENS: Parallel Sensor Network Simulator
  • A Study on Measurements System for Evaluating DA-C2's Effectiveness
  • Numerical Simulation
  • Modeling and Simulation of the Acoustics of a Steelpan, a Percussion Instrument
  • Derivation of 2-D Flow Lines from Water Table Data in Heterogeneous Aquifer by Developing Specific Finite Difference Method Programs
  • On a Relationship between Typical Behavior and Initial Conditions of Lagrange's Top
  • Chaotic Modem System Using Nonlinear Map with Simultaneous Volterra Filters
  • Modeling Methodology (I)
  • Research on Maneuver Model of the Parameterized Tank Entity in CGF
  • Extended RUSES
  • Application of Symbiotic Decision Support to Managed Evacuation Studies Using a Perennial Framework
  • Distribution Analysis in Manufacturing 2.0 Using Agent Based Modeling and Simulation
  • Modeling and Simulation Framework for Cyber Physical Systems
  • Modeling Methodology (II)
  • Intelligent Agent-Based Mobility Prediction Method Using Velocity Inference
  • Research on Global Path Planning of CGF Battlefield Terrain Based on Genetic Algorithms
  • Nelder-Mead Method with Local Selection Using Neighborhood and Memory for Optimization via Simulation
  • New Advances of the Research on Cloud Simulation
  • Development of Simulation Service Platform Based on Cloud Computing for Manufacturing Industry
  • Communication Networks and Simulations
  • Integrated Real-Time Acoustic Communication System for Controlling of Bio-inspired Underwater Robot
  • Application of Pipelining Technique in Concatenated Tomlinson Harashima Precoder for Downlink MIMO Systems
  • A Reliable Error Detection Mechanism in Underwater Acoustic Sensor Networks
  • Distributed Consensus and Mitigating Risk Propagation in Evolutionary Optimized Networks
  • A Study on Mobile Cloud Anomaly Detection Model
  • Simulation in General Engineering (I)
  • Study on the Indoor SLAM Using Kinect
  • Simulation of Gas Purge Process in City Gas Pipe
  • A Simulation Study for Micro Assembly Cell in a Micro Lens Module Industry
  • Simulation-Based Study on the Effect of Scan Pitch for Ultrasonic Non-destructive Inspection in Cast Billet with Computerized Tomography
  • Simulation in General Engineering (II)
  • The Study on the Validity of the Conceptual Cost Estimation Model by Using Monte Carlo Simulation
  • Improving Electric Vehicle Conversion's Ride and Handling Performance Using Active Suspension System
  • Object-Oriented Simulation for Service Supply Chain
  • Power Saving in Wireless LANs by Adapting the Listen Interval
  • Simulation in General Engineering (III)
  • Study on the Artificial Synthesis of Human Voice Using Radial Basis Function Networks
  • A Business Entity Correlation Discovery Method between Cloud Services in Cloud Manufacturing System
  • Interactive ACO Algorithm toward Practical IEC Application Fields
  • Developing a Practical Machine Scheduler for Worker-Involved Systems
  • Military Simulation (I)
  • Battlefield Data Quantization Method for War-Game Optimal Path Generation in Distributed Simulation
  • A Methodology for Effectiveness Analysis of Future Weapon System Using a PLAF Based Simulation System
  • Simulation-Based SAM (Surface-to-Air Missile) Analysis in OpenSIM (Open Simulation Engine for Interoperable Models)
  • Evaluating the Effectiveness of Shoot-Look-Shoot Tactics Using Discrete Event Modeling and Simulation
  • Military Simulation (II)
  • Battle Space Model Based on Lattice Gas Automata for Underwater Warfare Simulation
  • Stereoscopic 3D Model Viewer with Improved Depth Perception for Battlefield Visualization
  • Effectiveness Analysis of Anti-torpedo Warfare Simulation for Evaluating Mix Strategies of Decoys and Jammers
  • The Analysis Method of Command and Control Measures of Effectiveness (C2MOE)
  • Military Simulation (III)
  • Data Management and Time Synchronization in PlugSim: A DEVS-Based Framework for Interoperation of Simulations
  • Generic Simulation Models to Evaluate Integrated Simulation Environment
  • A Study on the Requirements for Designing Agent-Based Computer Generated Force
  • Study of Multi-agent Based Combat Simulation for Orientation of OODA Loop
  • Simulation Methods and Tools
  • Clustered Parallel Coordinates with High-Speed k-Means Algorithm and Out-of-Core Feature
  • A Bug Reproducing Method for the Debugging of Component-Based Parallel Discrete Event Simulation
  • Diagnosis of Flood Risk in South Bay Area Using Hydrology Analysis
  • Extendable Simulation Framework for Virtual World Environment Based on the DEVS Formalism
  • Simulation and Visualization
  • Visualization of Plasma Plume Collisions Using Fused Volume Data
  • Tiled Display Visualization System with Multi-touch Control
  • Field Approximation Using Piecewise Polynomials for Fast Volume Rendering on GPU
  • A New Framework for Visualizing a Time-Varying Unstructured Grid Dataset with PBVR
  • Volume-Surface Fused Visualization Applied to Medical Data Based on Particle-Based Rendering.