|
|
|
|
LEADER |
00000nam a22000005i 4500 |
001 |
978-3-662-45212-7 |
003 |
DE-He213 |
005 |
20220115082903.0 |
007 |
cr nn 008mamaa |
008 |
140924s2014 gw | s |||| 0|eng d |
020 |
|
|
|a 9783662452127
|9 978-3-662-45212-7
|
024 |
7 |
|
|a 10.1007/978-3-662-45212-7
|2 doi
|
050 |
|
4 |
|a QA75.5-76.95
|
072 |
|
7 |
|a UKP
|2 bicssc
|
072 |
|
7 |
|a COM050000
|2 bisacsh
|
072 |
|
7 |
|a UKP
|2 thema
|
082 |
0 |
4 |
|a 004.16
|2 23
|
245 |
1 |
0 |
|a Entertainment Computing - ICEC 2014
|h [electronic resource] :
|b 13th International Conference, ICEC 2014, Sydney, Australia, October 1-3, 2014, Proceedings /
|c edited by Yusuf Pisan, Nikitas Marinos Sgouros, Tim Marsh.
|
250 |
|
|
|a 1st ed. 2014.
|
264 |
|
1 |
|a Berlin, Heidelberg :
|b Springer Berlin Heidelberg :
|b Imprint: Springer,
|c 2014.
|
300 |
|
|
|a XIV, 248 p. 95 illus.
|b online resource.
|
336 |
|
|
|a text
|b txt
|2 rdacontent
|
337 |
|
|
|a computer
|b c
|2 rdamedia
|
338 |
|
|
|a online resource
|b cr
|2 rdacarrier
|
347 |
|
|
|a text file
|b PDF
|2 rda
|
490 |
1 |
|
|a Information Systems and Applications, incl. Internet/Web, and HCI ;
|v 8770
|
505 |
0 |
|
|a Digital games and interactive entertainment -- Entertainment for purpose and persuasion -- Computational methodologies for entertainment -- Entertainment devices, platforms and systems -- Interactive art, performance and novel interactions.
|
520 |
|
|
|a This book constitutes the refereed proceedings of the 13th International Conference on Entertainment Computing, ICEC 2014, held in Sydney, Australia, in October 2013. The 20 full papers, 6 short papers and 8 posters presented were carefully reviewed and selected from 62 submissions. In addition to these papers, the program featured 3 demonstration papers, and 2 workshops. The papers cover various aspects of entertainment computing including authoring, development, use and evaluation of digital entertainment artefacts and processes.
|
650 |
|
0 |
|a Microcomputers.
|
650 |
|
0 |
|a User interfaces (Computer systems).
|
650 |
|
0 |
|a Human-computer interaction.
|
650 |
|
0 |
|a Computer graphics.
|
650 |
|
0 |
|a Interactive multimedia.
|
650 |
|
0 |
|a Multimedia systems.
|
650 |
|
0 |
|a Artificial intelligence.
|
650 |
1 |
4 |
|a Personal Computing.
|
650 |
2 |
4 |
|a User Interfaces and Human Computer Interaction.
|
650 |
2 |
4 |
|a Computer Graphics.
|
650 |
2 |
4 |
|a Media Design.
|
650 |
2 |
4 |
|a Artificial Intelligence.
|
700 |
1 |
|
|a Pisan, Yusuf.
|e editor.
|4 edt
|4 http://id.loc.gov/vocabulary/relators/edt
|
700 |
1 |
|
|a Sgouros, Nikitas Marinos.
|e editor.
|4 edt
|4 http://id.loc.gov/vocabulary/relators/edt
|
700 |
1 |
|
|a Marsh, Tim.
|e editor.
|0 (orcid)0000-0003-1829-8370
|1 https://orcid.org/0000-0003-1829-8370
|4 edt
|4 http://id.loc.gov/vocabulary/relators/edt
|
710 |
2 |
|
|a SpringerLink (Online service)
|
773 |
0 |
|
|t Springer Nature eBook
|
776 |
0 |
8 |
|i Printed edition:
|z 9783662452134
|
776 |
0 |
8 |
|i Printed edition:
|z 9783662452110
|
830 |
|
0 |
|a Information Systems and Applications, incl. Internet/Web, and HCI ;
|v 8770
|
856 |
4 |
0 |
|u https://doi.uam.elogim.com/10.1007/978-3-662-45212-7
|z Texto Completo
|
912 |
|
|
|a ZDB-2-SCS
|
912 |
|
|
|a ZDB-2-SXCS
|
912 |
|
|
|a ZDB-2-LNC
|
950 |
|
|
|a Computer Science (SpringerNature-11645)
|
950 |
|
|
|a Computer Science (R0) (SpringerNature-43710)
|