Cargando…

Material Appearance Modeling: A Data-Coherent Approach

One of the most prominent goals of computer graphics is to synthesize imagery indistinguishable in appearance from the real world. This however has been a challenge to achieve due to the complex factors that determine the appearance of objects, as well as the broad range of appearances that a given...

Descripción completa

Detalles Bibliográficos
Clasificación:Libro Electrónico
Autores principales: Dong, Yue (Autor), Lin, Stephen (Autor), Guo, Baining (Autor)
Autor Corporativo: SpringerLink (Online service)
Formato: Electrónico eBook
Idioma:Inglés
Publicado: Berlin, Heidelberg : Springer Berlin Heidelberg : Imprint: Springer, 2013.
Edición:1st ed. 2013.
Temas:
Acceso en línea:Texto Completo

MARC

LEADER 00000nam a22000005i 4500
001 978-3-642-35777-0
003 DE-He213
005 20220113051704.0
007 cr nn 008mamaa
008 130504s2013 gw | s |||| 0|eng d
020 |a 9783642357770  |9 978-3-642-35777-0 
024 7 |a 10.1007/978-3-642-35777-0  |2 doi 
050 4 |a T385 
072 7 |a UML  |2 bicssc 
072 7 |a COM012000  |2 bisacsh 
072 7 |a UML  |2 thema 
082 0 4 |a 006.6  |2 23 
100 1 |a Dong, Yue.  |e author.  |4 aut  |4 http://id.loc.gov/vocabulary/relators/aut 
245 1 0 |a Material Appearance Modeling: A Data-Coherent Approach  |h [electronic resource] /  |c by Yue Dong, Stephen Lin, Baining Guo. 
250 |a 1st ed. 2013. 
264 1 |a Berlin, Heidelberg :  |b Springer Berlin Heidelberg :  |b Imprint: Springer,  |c 2013. 
300 |a X, 178 p. 96 illus., 92 illus. in color.  |b online resource. 
336 |a text  |b txt  |2 rdacontent 
337 |a computer  |b c  |2 rdamedia 
338 |a online resource  |b cr  |2 rdacarrier 
347 |a text file  |b PDF  |2 rda 
505 0 |a Introduction -- Surface Reflectance Overview -- Efficient SVBRDF acquisition with manifold bootstrapping -- Interactive SVBRDF Modeling from a Single Image -- Overview of Subsurface Light Transport -- Modeling subsurface light transport with the kernel Nystrom method -- Modeling and rendering subsurface scattering using diffusion equations -- Modeling textured translucent materials with lazy solid texture synthesis -- Overview of Material Fabrication -- Fabricating spatially-varying subsurface scattering -- Conclusion. 
520 |a One of the most prominent goals of computer graphics is to synthesize imagery indistinguishable in appearance from the real world. This however has been a challenge to achieve due to the complex factors that determine the appearance of objects, as well as the broad range of appearances that a given object can exhibit. This book presents a general framework to address this problem based on the inherent coherency in the reflectance data of materials. This coherence-based approach can be comprehensively applied to all the major elements of image-based appearance modeling, from data acquisition and user-assisted modeling to efficient rendering and model editing. The techniques and underlying ideas in this book can benefit practitioners, researchers and students who wish to enhance the realism of their computer graphics imagery. 
650 0 |a Computer graphics. 
650 0 |a Image processing-Digital techniques. 
650 0 |a Computer vision. 
650 1 4 |a Computer Graphics. 
650 2 4 |a Computer Imaging, Vision, Pattern Recognition and Graphics. 
650 2 4 |a Computer Vision. 
700 1 |a Lin, Stephen.  |e author.  |4 aut  |4 http://id.loc.gov/vocabulary/relators/aut 
700 1 |a Guo, Baining.  |e author.  |4 aut  |4 http://id.loc.gov/vocabulary/relators/aut 
710 2 |a SpringerLink (Online service) 
773 0 |t Springer Nature eBook 
776 0 8 |i Printed edition:  |z 9783642357787 
776 0 8 |i Printed edition:  |z 9783642357763 
776 0 8 |i Printed edition:  |z 9783662523629 
856 4 0 |u https://doi.uam.elogim.com/10.1007/978-3-642-35777-0  |z Texto Completo 
912 |a ZDB-2-SCS 
912 |a ZDB-2-SXCS 
950 |a Computer Science (SpringerNature-11645) 
950 |a Computer Science (R0) (SpringerNature-43710)