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Reinforcement Learning for Adaptive Dialogue Systems A Data-driven Methodology for Dialogue Management and Natural Language Generation /

The past decade has seen a revolution in the field of spoken dialogue systems. As in other areas of Computer Science and Artificial Intelligence, data-driven methods are now being used to drive new methodologies for system development and evaluation. This book is a unique contribution to that ongoin...

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Detalles Bibliográficos
Clasificación:Libro Electrónico
Autores principales: Rieser, Verena (Autor), Lemon, Oliver (Autor)
Autor Corporativo: SpringerLink (Online service)
Formato: Electrónico eBook
Idioma:Inglés
Publicado: Berlin, Heidelberg : Springer Berlin Heidelberg : Imprint: Springer, 2011.
Edición:1st ed. 2011.
Colección:Theory and Applications of Natural Language Processing,
Temas:
Acceso en línea:Texto Completo

MARC

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100 1 |a Rieser, Verena.  |e author.  |4 aut  |4 http://id.loc.gov/vocabulary/relators/aut 
245 1 0 |a Reinforcement Learning for Adaptive Dialogue Systems  |h [electronic resource] :  |b A Data-driven Methodology for Dialogue Management and Natural Language Generation /  |c by Verena Rieser, Oliver Lemon. 
250 |a 1st ed. 2011. 
264 1 |a Berlin, Heidelberg :  |b Springer Berlin Heidelberg :  |b Imprint: Springer,  |c 2011. 
300 |a XVI, 256 p.  |b online resource. 
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490 1 |a Theory and Applications of Natural Language Processing,  |x 2192-0338 
505 0 |a 1.Introduction -- 2.Background -- 3.Reinforcement Learning for Information Seeking dialogue strategies -- 4.The bootstrapping approach to developing Reinforcement Learning-based  strategies -- 5.Data Collection in aWizard-of-Oz experiment -- 6.Building a simulated learning environment from Wizard-of-Oz data -- 7.Comparing Reinforcement and Supervised Learning of dialogue policies with real users -- 8.Meta-evaluation -- 9.Adaptive Natural Language Generation -- 10.Conclusion -- References -- Example Dialogues -- A.1.Wizard-of-Oz Example Dialogues -- A.2.Example Dialogues from Simulated Interaction -- A.3.Example Dialogues from User Testing -- Learned State-Action Mappings -- Index. 
520 |a The past decade has seen a revolution in the field of spoken dialogue systems. As in other areas of Computer Science and Artificial Intelligence, data-driven methods are now being used to drive new methodologies for system development and evaluation. This book is a unique contribution to that ongoing change. A new  methodology for developing spoken dialogue systems is described in detail. The journey starts and ends with human behaviour in interaction, and explores methods for learning from the data, for building simulation environments for training and testing systems, and for evaluating the results. The detailed material covers: Spoken and Multimodal dialogue systems, Wizard-of-Oz data collection, User Simulation methods, Reinforcement Learning, and Evaluation methodologies. The book is a research guide for students and researchers with a background in Computer Science, AI, or Machine Learning. It navigates through a detailed case study in data-driven methods for development and evaluation of spoken dialogue systems. Common challenges associated with this approach are discussed and example solutions are provided. This work provides insights, lessons, and inspiration for future research and development - not only for spoken dialogue systems in particular, but for data-driven approaches to human-machine interaction in general. 
650 0 |a Computer science. 
650 0 |a Artificial intelligence. 
650 0 |a Natural language processing (Computer science). 
650 0 |a User interfaces (Computer systems). 
650 0 |a Human-computer interaction. 
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650 2 4 |a Artificial Intelligence. 
650 2 4 |a Natural Language Processing (NLP). 
650 2 4 |a User Interfaces and Human Computer Interaction. 
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