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Emotion-Oriented Systems The Humaine Handbook /

Emotion pervades human life in general, and human communication in particular, and this sets information technology a challenge. Traditionally, IT has focused on allowing people to accomplish practical tasks efficiently, setting emotion to one side. That was acceptable when technology was a small pa...

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Detalles Bibliográficos
Clasificación:Libro Electrónico
Autor Corporativo: SpringerLink (Online service)
Otros Autores: Petta, Paolo (Editor ), Pelachaud, Catherine (Editor ), Cowie, Roddy (Editor )
Formato: Electrónico eBook
Idioma:Inglés
Publicado: Berlin, Heidelberg : Springer Berlin Heidelberg : Imprint: Springer, 2011.
Edición:1st ed. 2011.
Colección:Cognitive Technologies,
Temas:
Acceso en línea:Texto Completo
Tabla de Contenidos:
  • Area I - "Theories and Models" of Emotion
  • 1.0 Editorial - "Theories and Models"' of Emotion
  • 1.1 Emotion - Concepts and Definitions
  • 1.2 Emotions in Social Interactions - Unfolding Emotional Experience
  • 1.3 Biological and Computational Constraints to Psychological Modelling of Emotion
  • Area II - Signals to Signs
  • 2.0 Editorial - "Signals to Signs" - Feature Extraction, Recognition and Multimodal Fusion
  • 2.1 The Automatic Recognition of Emotions in Speech
  • 2.2 Image and Video Processing for Affective Applications
  • 2.3 Multimodal Emotion Recognition from Low-Level Cues
  • 2.4 Physiological Signals and Their Use in Augmenting Emotion Recognition for Human-Machine Interaction
  • Area III - Data and Databases
  • 3.0 Editorial - "Data and Databases"
  • 3.1 Principles and History
  • 3.2 Issues in Data Collection
  • 3.3 Issues in Data Labelling
  • 3.4 The HUMAINE Database
  • Area IV - Emotion in Interaction
  • 4.0 Editorial - "Emotion in Interaction"
  • 4.1 Fundamentals of Agent Perception and Attention Modelling
  • 4.2 Generating Listening Behaviour
  • 4.3 Coordinating the Generation of Signs in Multiple Modalities in an Affective Agent
  • 4.4 Representing Emotions and Related States in Technological Systems
  • 4.5 Embodied Conversational Characters - Representation Formats for Multimodal Communicative Behaviours
  • Area V - Emotion in Cognition and Action
  • 5.0 Editorial - Emotion in Cognition and Action
  • 5.1 A Bottom-Up Investigation of Emotional Modulation in Competitive Scenarios
  • 5.2 Novelty Processing and Emotion - Conceptual Developments, Empirical Findings and Virtual Environments
  • 5.3 Cognitive Evaluations and Intuitive Appraisals - Can Emotion Models Handle Them Both?
  • 5.4 Anticipation and Emotion
  • 5.5 Socially Situated Affective Systems
  • Area VI - Persuasion and Communication
  • 6.0 Editorial - "Persuasion and Communication"
  • 6.1 Emotion in Persuasion from a Persuader's Perspective - A True Marriage Between Cognition and Affect
  • 6.2 Approaches to Verbal Persuasion in Intelligent User Interfaces
  • 6.3 Non-verbal Persuasion and Communication in an Affective Agent
  • 6.4 Computational Humour
  • Area VII - Usability
  • 7.0 Editorial - "Usability"
  • 7.1 The Design and Evaluation Process
  • 7.2 Understanding Users and Their Situation
  • 7.3 Generating Ideas and Building Prototypes
  • 7.4 Evaluation of Affective Interactive Applications
  • Area VIII - Ethics and Good Practice
  • 8.0 Editorial - "Ethics and Good Practice" - Computers and Forbidden Places - Where Machines May and May Not Go
  • 8.1 Principalism - A Method for the Ethics of Emotion-Oriented Machines
  • 8.2 The Ethical Distinctiveness of Emotion-Oriented Technology: Four Long-Term Issues
  • 8.3 Emotion-Oriented Systems and the Autonomy of Persons
  • 8.4 Ethics in Emotion-Oriented Systems: The Challenges for an Ethics Committee
  • Glossary
  • Index.