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Learning by Playing. Game-based Education System Design and Development 4th International Conference on E-learning, Edutainment 2009, Banff, Canada, August 9-11, 2009, Proceedings /

With the widespread interest in digital entertainment and the advances in the technologies of computer graphics, multimedia and virtual reality technologies, the new area of "Edutainment" has been accepted as a union of education and computer entertainment. Edutainment is recognized as an...

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Detalles Bibliográficos
Clasificación:Libro Electrónico
Autor Corporativo: SpringerLink (Online service)
Otros Autores: Chang, Maiga (Editor ), Kuo, Rita (Editor ), Kinshuk (Editor ), Chen, Gwo-Dong (Editor ), Hirose, Michitaka (Editor )
Formato: Electrónico eBook
Idioma:Inglés
Publicado: Berlin, Heidelberg : Springer Berlin Heidelberg : Imprint: Springer, 2009.
Edición:1st ed. 2009.
Colección:Information Systems and Applications, incl. Internet/Web, and HCI ; 5670
Temas:
Acceso en línea:Texto Completo
Tabla de Contenidos:
  • Interactions in Games
  • Simulation and Animation
  • Digital Museum and Digital Heritage
  • Game Design and Development
  • Social and Cultural Issues
  • Storytelling and Narrative in Education
  • Game-Based Learning/Training
  • VR-Based Education/Training
  • Vision and Imaging Technology in Games
  • Educational Robot and Toy
  • Augmented Reality in Education/Training
  • Enriching Users' Edutainment through Embodied Video Interactive Games
  • Researches on Educational Robots of Taiwan e-Learning and Digital Archives Program
  • Researches on Innovative Design of Learning Software and Content.