Agent Computing and Multi-Agent Systems 10th Pacific Rim International Conference on Multi-Agent Systems, PRIMA 2007, Bangkok, Thailand, November 21-23, 2007, Revised Papers /
This book constitutes the thoroughly refereed post-workshop proceedings of the 10th Pacific Rim International Workshop on Multi-Agents, PRIMA 2007, held in Bankok, Thailand, in November 2007. The 22 revised full papers and 16 revised short papers presented together with 11 application papers were ca...
Clasificación: | Libro Electrónico |
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Autor Corporativo: | |
Otros Autores: | , , |
Formato: | Electrónico eBook |
Idioma: | Inglés |
Publicado: |
Berlin, Heidelberg :
Springer Berlin Heidelberg : Imprint: Springer,
2009.
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Edición: | 1st ed. 2009. |
Colección: | Lecture Notes in Artificial Intelligence,
5044 |
Temas: | |
Acceso en línea: | Texto Completo |
Tabla de Contenidos:
- Existence of Risk Strategy Equilibrium in Games Having No Pure Strategy Nash Equilibrium
- Multiagent Planning with Trembling-Hand Perfect Equilibrium in Multiagent POMDPs
- MAGEFRAME: A Modular Agent Framework to Support Various Communication Schemas Based on a Self-embedding Algorithm
- Using Multiagent System to Build Structural Earth Model
- Agent-Supported Protein Structure Similarity Searching
- Merging Roles in Coordination and in Agent Deliberation
- Planning Actions with Social Consequences
- Layered Cooperation of Macro Agents and Micro Agents in Cooperative Active Contour Model
- Contextual Agent Deliberation in Defeasible Logic
- Real-Time Moving Target Search
- Formalizing Excusableness of Failures in Multi-Agent Systems
- Design and Implementation of Security Mechanisms for a Hierarchical Community-Based Multi-Agent System
- A Need for Biologically Inspired Architectural Description: The Agent Ontogenesis Case
- Multi-Agent Based Web Search with Heterogeneous Semantics
- Reasoning about Norms, Obligations, Time and Agents
- An Agent Modeling Method Based on Scenario Rehearsal for Multiagent Simulation
- Fast Partial Reallocation in Combinatorial Auctions for Iterative Resource Allocation
- Deliberation Process in a BDI Model with Bayesian Networks
- An Asymmetric Protocol for Argumentation Games in Defeasible Logic
- On the Design of Interface Agents for a DRT Transportation System
- Supporting Requirements Analysis in Tropos: A Planning-Based Approach
- Towards Method Engineering for Multi-Agent Systems: A Validation of a Generic MAS Metamodel
- Entrainment in Human-Agent Text Communication
- A Driver Modeling Methodology Using Hypothetical Reasoning for Multiagent Traffic Simulation
- Analysis of Pedestrian Navigation Using Cellular Phones
- Identifying Structural Changes in Networks Generated from Agent-Based Social Simulation Models
- Multi-agent Simulation of Linguistic Processes: A NEPs Perspective
- A 3D Conversational Agent for Presenting Digital Information for Deaf People
- Multiagent-Based Defensive Strategy System for Military Simulation
- Achieving DRBAC Authorization in Multi-trust Domains with MAS Architecture and PMI
- When and How to Smile: Emotional Expression for 3D Conversational Agents
- GAMA: An Environment for Implementing and Running Spatially Explicit Multi-agent Simulations
- Multi-agent Based Incineration Process Control System with Qualitative Model
- Engineering Adaptive Multi-Agent Systems with ODAM Methodology
- Integrating Agent Technology and SIP Technology to Develop Telecommunication Applications with JadexT
- A Generic Distributed Algorithm for Computing by Random Mobile Agents
- Coalition Structure Generation in Task-Based Settings Based on Cardinality Structure
- A Specialised Architecture for Embedding Trust Evaluation Capabilities in Intelligent Mobile Agents
- Reasoning with Levels of Modalities in BDI Logic
- A Distributed Computational Model for Mobile Agents
- Belief-Based Stability in Non-transferable Utility Coalition Formation
- Déjà Vu: Social Network Agents for Personal Impression Management
- Agent Dialogue as Partial Argumentation and Its Fixpoint Semantics
- Developing Knowledge Models for Multi-agent Mediator Systems
- A Game Theoretic Approach for Deploying Intrusion Detection Agent
- Double Token-Ring and Region-Tree Based Group Communication Mechanism for Mobile Agent
- Towards Culturally-Situated Agent Which Can Detect Cultural Differences
- Ontology-Based Emotion System for Digital Environment
- An Agent Approach for Distributed Job-Shop Scheduling.