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Interactive Storytelling First Joint International Conference on Interactive Digital Storytelling, ICIDS 2008 Erfurt, Germany, November 26-29, 2008, Proceedings /

This book constitutes the refereed proceedings of the First Joint International Conference on Interactive Digital Storytelling, ICIDS 2008, held in Erfurt, Germany, in November 2008. The 19 revised full papers, 5 revised short papers, and 5 poster papers presented together with 3 invited lectures an...

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Detalles Bibliográficos
Clasificación:Libro Electrónico
Autor Corporativo: SpringerLink (Online service)
Otros Autores: Spierling, Ulrike (Editor ), Szilas, Nicolas (Editor )
Formato: Electrónico eBook
Idioma:Inglés
Publicado: Berlin, Heidelberg : Springer Berlin Heidelberg : Imprint: Springer, 2008.
Edición:1st ed. 2008.
Colección:Information Systems and Applications, incl. Internet/Web, and HCI ; 5334
Temas:
Acceso en línea:Texto Completo
Tabla de Contenidos:
  • Future Perspectives on Interactive Digital Storytelling (Keynotes)
  • Embracing the Combinatorial Explosion: A Brief Prescription for Interactive Story R&D
  • Interactive Narrative, Plot Types, and Interpersonal Relations
  • The IRIS Network of Excellence: Integrating Research in Interactive Storytelling
  • Interactive Storytelling Applications
  • Mobile Urban Drama - Setting the Stage with Location Based Technologies
  • Say Anything: A Massively Collaborative Open Domain Story Writing Companion
  • Locating Drama: A Demonstration of Location-Aware Audio Drama
  • Lies and Seductions
  • Animation-Based Interactive Storytelling System
  • Dear Esther: An Interactive Ghost Story Built Using the Source Engine
  • Walking the Edit - A Research Project of the Master Cinema Network in Switzerland
  • Virtual Characters and Agents
  • 3D Immersion in Virtual Agents Education
  • Exploring Non-verbal Behavior Models for Believable Characters
  • Revisiting Character-Based Affective Storytelling under a Narrative BDI Framework
  • VirtualActor: Endowing Virtual Characters with a Repertoire for Acting
  • Steps towards a Generic Interface between Interactive Storytelling Applications and Character Animation Engines
  • User Experience and Dramatic Immersion
  • Looking at the Interactive Narrative Experience through the Eyes of the Participants
  • Play and Narration as Patterns of Meaning Construction: Theoretical Foundation and Empirical Evaluation of the User Experience of Interactive Films
  • Trying to Get Trapped in the Past - Exploring the Illusion of Presence in Virtual Drama
  • The Functions of Music in Interactive Media
  • Adaptive Musical Expression from Automatic Realtime Orchestration and Performance
  • Architectures for Story Generation
  • Narrative Generation for Suspense: Modeling and Evaluation
  • A Use of Flashback and Foreshadowing for Surprise Arousal in Narrative Using a Plan-Based Approach
  • Story Planning with Vignettes: Toward Overcoming the Content Production Bottleneck
  • Schemas in Directed Emergent Drama
  • Developing a Drama Management Architecture for Interactive Fiction Games
  • Planning and Interaction Levels for TV Storytelling
  • Exploiting Structure and Conventions of Movie Scripts for Information Retrieval and Text Mining
  • Generation of Dilemma-Based Narratives: Method and Turing Test Evaluation
  • Models for Drama Management and Interacting with Stories
  • Emergent Stories Facilitated
  • Making Stories Player-Specific: Delayed Authoring in Interactive Storytelling
  • Verbal Communication of Story Facilitators in Multi-player Role-Playing Games
  • Improvisation and Performance as Models for Interacting with Stories
  • Let's Pretend I Had a Sword
  • On the Use of Computational Models of Influence for Managing Interactive Virtual Experiences
  • Authoring and Creation of Interactive Narratives
  • Purposeful Authoring for Emergent Narrative
  • From Debugging to Authoring: Adapting Productivity Tools to Narrative Content Description
  • PRISM: A Framework for Authoring Interactive Narratives
  • Tales for the Many: Process and Authorial Control in Multi-player Role-Playing Games
  • An Intelligent Plot-Centric Interface for Mastering Computer Role-Playing Games
  • StoryTec: A Digital Storytelling Platform for the Authoring and Experiencing of Interactive and Non-linear Stories
  • Workshop: Impro Theatre
  • Workshop: Pen-and-Paper Role-Playing
  • Workshop and Panel: The Authoring Process in Interactive Storytelling.