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|a 9783540771050
|9 978-3-540-77105-0
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|a 10.1007/978-3-540-77105-0
|2 doi
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|a TK5105.5-5105.9
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|a 004.6
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|a Internet and Network Economics
|h [electronic resource] :
|b Third International Workshop,WINE 2007, San Diego, CA, USA, December 12-14, 2007, Proceedings /
|c edited by Xiaotie Deng, Fan Chung Graham.
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|a 1st ed. 2007.
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|a Berlin, Heidelberg :
|b Springer Berlin Heidelberg :
|b Imprint: Springer,
|c 2007.
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|a XVI, 600 p.
|b online resource.
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|a text
|b txt
|2 rdacontent
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|a computer
|b c
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|a online resource
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|a text file
|b PDF
|2 rda
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|a Information Systems and Applications, incl. Internet/Web, and HCI ;
|v 4858
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|a WINE 2007 -- Getting to Economic Equilibrium: A Problem and Its History -- My Favorite Simplicial Complex and Some of Its Applications -- Markets and the Primal-Dual Paradigm -- The Computation of Equilibria -- A Note on Equilibrium Pricing as Convex Optimization -- New Algorithms for Approximate Nash Equilibria in Bimatrix Games -- A Unified Approach to Congestion Games and Two-Sided Markets -- An Optimization Approach for Approximate Nash Equilibria -- Gradient-Based Algorithms for Finding Nash Equilibria in Extensive Form Games -- Bluffing and Strategic Reticence in Prediction Markets -- Pari-Mutuel Markets: Mechanisms and Performance -- Information Sharing Communities -- Competitive Safety Strategies in Position Auctions -- Maintaining Equilibria During Exploration in Sponsored Search Auctions -- Stochastic Models for Budget Optimization in Search-Based Advertising -- Auctions with Revenue Guarantees for Sponsored Search -- Equilibrium Analysis of Dynamic Bidding in Sponsored Search Auctions -- Cooperative or Vindictive: Bidding Strategies in Sponsored Search Auction -- Cost-Balancing Tolls for Atomic Network Congestion Games -- Network Formation: Bilateral Contracting and Myopic Dynamics -- Who Should Pay for Forwarding Packets? -- On the Performance of Congestion Games for Optimum Satisfiability Problems -- Incentive-Compatible Interdomain Routing with Linear Utilities -- Mechanism Design I -- False-Name-Proof Mechanisms for Hiring a Team -- Mechanism Design on Trust Networks -- Stochastic Mechanism Design -- A Note on Maximizing the Spread of Influence in Social Networks -- A Network Creation Game with Nonuniform Interests -- A Theory of Loss-Leaders: Making Money by Pricing Below Cost -- PageRank as a Weak Tournament Solution -- Competitive Influence Maximization in Social Networks -- Advertisement Pricing I -- Sponsored Search with Contexts -- Capacity Constraints and the Inevitability of Mediators in Adword Auctions -- Cost of Conciseness in Sponsored Search Auctions -- Adwords Auctions with Decreasing Valuation Bids -- An Adaptive Sponsored Search Mechanism ?-Gain Truthful in Valuation, Time, and Budget -- Extending Polynomial Time Computability to Markets with Demand Correspondences -- Market Equilibrium Using Auctions for a Class of Gross-Substitute Utilities -- Continuity Properties of Equilibrium Prices and Allocations in Linear Fisher Markets -- Computing Market Equilibrium: Beyond Weak Gross Substitutes -- On Competitiveness in Uniform Utility Allocation Markets -- Total Latency in Singleton Congestion Games -- The Importance of Network Topology in Local Contribution Games -- Secure Relative Performance Scheme -- Selfishness, Collusion and Power of Local Search for the ADMs Minimization Problem -- The Wi-Fi Roaming Game -- On the Complexity of Pure Nash Equilibria in Player-Specific Network Congestion Games -- The Stable Roommates Problem with Globally-Ranked Pairs -- A PSPACE-complete Sperner Triangle Game -- Group Dominant Strategies -- Weighted Boolean Formula Games -- Core Stability of Vertex Cover Games -- Mechanism Design II -- Maximizing Revenue in Sequential Auctions -- Approximate Mechanisms for the Graphical TSP and Other Graph Traversal Problems -- To Be or Not to Be (Served) -- Advertisement Pricing II -- Ad Auction Design and User Experience -- Personalized Ad Delivery When Ads Fatigue: An Approximation Algorithm -- Empirical Price Modeling for Sponsored Search -- Pay-per-action Model for Online Advertising -- Public Advertisement Broker Markets -- Mechanism Design III -- K-NCC: Stability Against Group Deviations in Non-cooperative Computation -- Monotone Properties of Randomized Symmetric Incentive Compatible Auctions -- Computing Optimal Bundles for Sponsored Search -- On the Price of Truthfulness in Path Auctions -- Characterizing Truthful Market Design.
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|a Computer networks .
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|a Computer science.
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|a Application software.
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650 |
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|a Computers and civilization.
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650 |
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|a Information technology-Management.
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650 |
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|a Electronic commerce.
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650 |
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4 |
|a Computer Communication Networks.
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650 |
2 |
4 |
|a Computer Science.
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650 |
2 |
4 |
|a Computer and Information Systems Applications.
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650 |
2 |
4 |
|a Computers and Society.
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650 |
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4 |
|a Computer Application in Administrative Data Processing.
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650 |
2 |
4 |
|a e-Commerce and e-Business.
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700 |
1 |
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|a Deng, Xiaotie.
|e editor.
|4 edt
|4 http://id.loc.gov/vocabulary/relators/edt
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700 |
1 |
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|a Graham, Fan Chung.
|e editor.
|4 edt
|4 http://id.loc.gov/vocabulary/relators/edt
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710 |
2 |
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|a SpringerLink (Online service)
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773 |
0 |
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|t Springer Nature eBook
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776 |
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8 |
|i Printed edition:
|z 9783540846475
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776 |
0 |
8 |
|i Printed edition:
|z 9783540771043
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830 |
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|a Information Systems and Applications, incl. Internet/Web, and HCI ;
|v 4858
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856 |
4 |
0 |
|u https://doi.uam.elogim.com/10.1007/978-3-540-77105-0
|z Texto Completo
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912 |
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|a ZDB-2-SCS
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912 |
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|a ZDB-2-SXCS
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912 |
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|a ZDB-2-LNC
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950 |
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|a Computer Science (SpringerNature-11645)
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950 |
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|a Computer Science (R0) (SpringerNature-43710)
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