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|a 9783540754121
|9 978-3-540-75412-1
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|a 10.1007/978-3-540-75412-1
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|a 621.382
|2 23
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|a Passive Eye Monitoring
|h [electronic resource] :
|b Algorithms, Applications and Experiments /
|c edited by Riad I. Hammoud.
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|a 1st ed. 2008.
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|a Berlin, Heidelberg :
|b Springer Berlin Heidelberg :
|b Imprint: Springer,
|c 2008.
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|a XVIII, 481 p.
|b online resource.
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|a text
|b txt
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|a text file
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|a Signals and Communication Technology,
|x 1860-4870
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|a to Eye Monitoring -- to Eye Monitoring -- Low-Level Building-Blocks - Eye Region Modeling, Automatic Eye Position Detection, and Spatial Eye Position Tracking -- Meticulously Detailed Eye Region Model -- Advanced Off-Line Statistical Modeling of Eye and Non-Eye Patterns -- Automatic Eye Position Detection and Tracking Under Natural Facial Movement -- Mid-Level Building-Blocks - Gaze Calibration, Gaze & Eye Pose Tracking, and Eye Images Interpretation -- Simple-to-Calibrate Gaze Tracking Method -- Free Head Motion Eye Gaze Tracking Techniques -- Extraction of Visual Information from Images of Eyes -- Gaze-based Interactions -- Gaze-based Interaction -- Gaze-Contingent Volume Rendering -- A Temporal Multiresolution Pyramid for Gaze-Contingent: Manipulation of Natural Video -- Eye Monitoring in Military and Security Realms -- Measuring the Eyes for Military Applications -- Passive Eye Monitoring in Information Security -- Eye Monitoring in Automotive and Medicine -- Driver Cognitive Distraction Detection Using Eye Movements -- Alertometer: Detecting and Mitigating Driver Drowsiness and Fatigue Using an Integrated Human Factors and Computer Vision Approach -- Eye Monitoring Applications in Medicine -- Eye Monitoring in Information Retrieval and Interface Design Assessment -- Eye Monitoring in Online Search -- Studying Cognitive Processes in Computer Program Comprehension -- Eye Monitoring Studies on TV News and the Web Converge: A Tale of Two Screens.
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|a This practical reference provides you a comprehensive in-depth coverage of both theory and practice of cutting-edge Passive Eye (-Gaze) Monitoring technology. It describes and examines vision algorithms, Human Factors methodologies, and hardware build in eye-gaze monitoring systems designed for various real-world applications, along with practical issues, including performance on experimental subjects, real-time measurements, and user calibration, feedback and acceptance. It helps you to understand the motivations, activities, trends and directions of researchers and engineers in Intelligent Human Machine Interaction and Eye Tracking in today's market, and offers you a view of the future of this rapidly evolving technological area. The book offers you a detailed description of vision algorithms and core building-blocks of a video-based eye tracking system (parts I and II), including: automatic detection of human eyes in videos, modeling the eyes' structure and appearance, tracking of spatial eye coordinates, identifying pupil, iris, eyelids, and eye-corners locations, estimating, calibrating and tracking a person's gaze direction, as well as interpreting and reconstructing displayed worlds' images on the eye's cornea. Part III through VI of this book provide a detailed coverage of recent successful use of eye monitoring systems, either as an interaction input device or a reliable source of data, in advanced applications including automotive, military, medicine, information security and retrieval, typing and reading, online search, marketing, gaze-contingent displays, augmented and virtual reality, and video gaming. Part III is on ``Gaze-Based Interactions'' and contains three chapters. Part IV includes two chapters on applications of eye monitoring in military and security realms. Part V presents recent deployment of the technology in automotive and medicine. The last part is on "Eye Monitoring in Information Retrieval and Interface Design Assessment".
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|a Telecommunication.
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|a Signal processing.
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|a Computer vision.
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|a User interfaces (Computer systems).
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|a Human-computer interaction.
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|a Communications Engineering, Networks.
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|a Signal, Speech and Image Processing .
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|a Computer Vision.
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|a User Interfaces and Human Computer Interaction.
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|a Hammoud, Riad I.
|e editor.
|4 edt
|4 http://id.loc.gov/vocabulary/relators/edt
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|a SpringerLink (Online service)
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|t Springer Nature eBook
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|i Printed edition:
|z 9783540844587
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|i Printed edition:
|z 9783540754114
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|i Printed edition:
|z 9783642440830
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|a Signals and Communication Technology,
|x 1860-4870
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|u https://doi.uam.elogim.com/10.1007/978-3-540-75412-1
|z Texto Completo
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|a ZDB-2-ENG
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|a ZDB-2-SXE
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|a Engineering (SpringerNature-11647)
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|a Engineering (R0) (SpringerNature-43712)
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