Persuasive Technology Third International Conference, PERSUASIVE 2008, Oulu, Finland, June 4-6, 2008, Proceedings /
Clasificación: | Libro Electrónico |
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Autor Corporativo: | |
Otros Autores: | , , , , |
Formato: | Electrónico eBook |
Idioma: | Inglés |
Publicado: |
Berlin, Heidelberg :
Springer Berlin Heidelberg : Imprint: Springer,
2008.
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Edición: | 1st ed. 2008. |
Colección: | Information Systems and Applications, incl. Internet/Web, and HCI ;
5033 |
Temas: | |
Acceso en línea: | Texto Completo |
Tabla de Contenidos:
- Keynote Papers
- Affective Loop Experiences - What Are They?
- Fine Processing
- Mass Interpersonal Persuasion: An Early View of a New Phenomenon
- Social Network Systems
- Online Persuasion in Facebook and Mixi: A Cross-Cultural Comparison
- Website Credibility, Active Trust and Behavioural Intent
- Network Awareness, Social Context and Persuasion
- Knowledge Management
- Persuasion in Knowledge-Based Recommendation
- Persuasive Technology Design - A Rhetorical Approach
- Benevolence and Effectiveness: Persuasive Technology's Spillover Effects in Retail Settings
- Applications
- Persuasive Technology for Shaping Social Beliefs of Rural Women in India: An Approach Based on the Theory of Planned Behaviour
- Enabling Calorie-Aware Cooking in a Smart Kitchen
- perFrames: Persuasive Picture Frames for Proper Posture
- Persuasion for Stronger Passwords: Motivation and Pilot Study
- Conceptual Frameworks
- Six Patterns for Persuasion in Online Social Networks
- A Systematic Framework for Designing and Evaluating Persuasive Systems
- Digital Therapy: Addressing Willpower as Part of the Cognitive-Affective Processing System in the Service of Habit Change
- Perspectives on Persuasive Technology
- The Persuasive Power of Human-Machine Dialogue
- Designing Persuasive Dialogue Systems: Using Argumentation with Care
- Categorization as Persuasion: Considering the Nature of the Mind
- A Qualitative Study of Culture and Persuasion in a Smoking Cessation Game
- Peer-to-Peer and Social Networks
- Exploring the Acceptability of Delayed Reciprocity in Peer-to-Peer Networks
- How to Build a Persuasive Web Application
- "Hey World, Take a Look at Me!": Appreciating the Human Body on Social Network Sites
- Self-persuasion and Timing
- Digital Therapy: The Role of Digital Positive Psychotherapy in Successful Self-regulation
- Finding Kairos in Quitting Smoking: Smokers' Perceptions of Warning Pictures
- Exploring the Persuasiveness of "Just-in-time" Motivational Messages for Obesity Management
- Well-Being Applications
- BLB: A Persuasive and Interactive Installation Designed to Improve Well-Being
- A Case Study on an Ambient Display as a Persuasive Medium for Exercise Awareness
- Technology that Persuades the Elderly
- Theoretical Considerations
- Design with Intent: Persuasive Technology in a Wider Context
- The Influence of Gender and Involvement Level on the Perceived Credibility of Web Sites
- Embodied Agents on Commercial Websites: Modeling Their Effects through an Affective Persuasion Route.