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Software Visualization Visualizing the Structure, Behaviour, and Evolution of Software /

Software visualization encompasses the development and evaluation of methods for graphically representing different aspects of software, including its structure, its execution, and its evolution. Software visualization combines techniques from areas like software engineering, programming languages,...

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Detalles Bibliográficos
Clasificación:Libro Electrónico
Autor principal: Diehl, Stephan (Autor)
Autor Corporativo: SpringerLink (Online service)
Formato: Electrónico eBook
Idioma:Inglés
Publicado: Berlin, Heidelberg : Springer Berlin Heidelberg : Imprint: Springer, 2007.
Edición:1st ed. 2007.
Temas:
Acceso en línea:Texto Completo

MARC

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245 1 0 |a Software Visualization  |h [electronic resource] :  |b Visualizing the Structure, Behaviour, and Evolution of Software /  |c by Stephan Diehl. 
250 |a 1st ed. 2007. 
264 1 |a Berlin, Heidelberg :  |b Springer Berlin Heidelberg :  |b Imprint: Springer,  |c 2007. 
300 |a XII, 187 p. 124 illus., 75 illus. in color.  |b online resource. 
336 |a text  |b txt  |2 rdacontent 
337 |a computer  |b c  |2 rdamedia 
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505 0 |a Visualization Basics -- Static Program Visualization -- Dynamic Program Visualization -- Visualizing the Evolution of Software Systems -- Evaluation -- Conclusions. 
520 |a Software visualization encompasses the development and evaluation of methods for graphically representing different aspects of software, including its structure, its execution, and its evolution. Software visualization combines techniques from areas like software engineering, programming languages, data mining, computer graphics, information visualization and human-computer interaction. So far, there exist only anthologies and proceedings about software visualization. With this book, Stephan Diehl has written the first textbook on software visualization. As such it targets both students and teachers in computer science. Topics covered include static program visualization, algorithm animation, visual debugging, as well as the visualization of the evolution of software. The author's presentation emphasizes common principles and provides different examples mostly taken from seminal work. In addition, each chapter is followed by a list of exercises including both pen and paper exercises, as well as programming tasks. Although written mostly for graduate students, the book will also be a source for researchers in both academia and industry, as it will provide a broad and systematic overview of the area including many pointers to tools available today. 
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650 0 |a Computer graphics. 
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