MARC

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008 100301s2006 gw | s |||| 0|eng d
020 |a 9783540354383  |9 978-3-540-35438-3 
024 7 |a 10.1007/11780519  |2 doi 
050 4 |a TJ212-225 
050 4 |a TJ210.2-211.495 
072 7 |a TJFM  |2 bicssc 
072 7 |a TEC037000  |2 bisacsh 
072 7 |a TJFM  |2 thema 
082 0 4 |a 629.8  |2 23 
245 1 0 |a RoboCup 2005: Robot Soccer World Cup IX  |h [electronic resource] /  |c edited by Ansgar Bredenfeld, Adam Jacoff, Itsuki Noda, Yasutake Takahashi. 
250 |a 1st ed. 2006. 
264 1 |a Berlin, Heidelberg :  |b Springer Berlin Heidelberg :  |b Imprint: Springer,  |c 2006. 
300 |a XVIII, 734 p.  |b online resource. 
336 |a text  |b txt  |2 rdacontent 
337 |a computer  |b c  |2 rdamedia 
338 |a online resource  |b cr  |2 rdacarrier 
347 |a text file  |b PDF  |2 rda 
490 1 |a Lecture Notes in Artificial Intelligence,  |x 2945-9141 ;  |v 4020 
505 0 |a Award Winning Papers Scientific Award -- Using the Max-Plus Algorithm for Multiagent Decision Making in Coordination Graphs -- Real-Time Diagnosis and Repair of Faults of Robot Control Software -- Full Papers Humanoid -- Exploiting the Unexpected: Negative Evidence Modeling and Proprioceptive Motion Modeling for Improved Markov Localization -- Playing Soccer with RoboSapien -- Reliable and Precise Gait Modeling for a Quadruped Robot -- Toni: A Soccer Playing Humanoid Robot -- Using a Symmetric Rotor as a Tool for Balancing -- Discovering Relevant Sensor Data by Q-Analysis -- Keepaway Soccer: From Machine Learning Testbed to Benchmark -- Learning to Approach a Moving Ball with a Simulated Two-Wheeled Robot -- Sequential Pattern Mining for Situation and Behavior Prediction in Simulated Robotic Soccer -- A Composite System for Real-Time Robust Whistle Recognition -- Calculating the Perfect Match: An Efficient and Accurate Approach for Robot Self-localization -- Comparing Sensor Fusion Techniques for Ball Position Estimation -- RoboCup X: A Proposal for a New League Where RoboCup Goes Real World -- SimRobot - A General Physical Robot Simulator and Its Application in RoboCup -- Agent Community Extraction for 2D-RoboSoccer -- An Online POMDP Algorithm Used by the PoliceForce Agents in the RoboCupRescue Simulation -- Cooperative Action Control Based on Evaluating Objective Achievements -- Dynamic Positioning Based on Voronoi Cells (DPVC) -- Gaze Direction Determination of Opponents and Teammates in Robot Soccer -- Simultaneous Learning to Acquire Competitive Behaviors in Multi-agent System Based on Modular Learning System -- Rescue -- A HMI Supporting Adjustable Autonomy of Rescue Robots -- Communicative Exploration with Robot Packs -- Consistency Management Framework for Database Used in Integrated Simulations -- Design, Dynamic Analysis and Optimization of a Rover for Rescue Operations -- High Fidelity Tools for Rescue Robotics: Results and Perspectives -- Localizing Victims Through Sound and Probabilistic Grid Maps in an Urban Search and Rescue Scenario -- Successful Search and Rescue in Simulated Disaster Areas -- Vision -- 3D Mapping with Semantic Knowledge -- The Color and the Shape: Automatic On-Line Color Calibration for Autonomous Robots -- ChipVision2 - A Stereo Vision System for Robots Based on Reconfigurable Hardware -- Enhancing the Reactivity of the Vision Subsystem in Autonomous Mobile Robots Using Real-Time Techniques -- Illumination Independent Object Recognition -- On-Line Color Calibration in Non-stationary Environments -- Robust and Accurate Detection of Object Orientation and ID Without Color Segmentation -- Posters -- A Fuzzy Touch to R-MCL Localization Algorithm -- A New Practice Course for Freshmen Using RoboCup Based Small Robots -- A New Video Rate Region Color Segmentation and Classification for Sony Legged RoboCup Application -- A Novel and Practical Approach Towards Color Constancy for Mobile Robots Using Overlapping Color Space Signatures -- A Region-Based Approach to Stereo Matching for USAR -- An Application Interface for UCHILSIM and the Arrival of New Challenges -- Autonomous Parking Control Design for Car-Like Mobile Robot by Using Ultrasonic and Infrared Sensors -- Behavior-Based Vision on a 4 Legged Soccer Robot -- Coaching with Expert System Towards RoboCup Soccer Coach Simulation -- Conceptual Representation for a Soccer Commentary Generator -- Distributed Sensor Fusion for Object Tracking -- Emergent Cooperation in RoboCup: A Review -- Flexible Coordination of Multiagent Team Behavior Using HTN Planning -- General-Purpose Learning Machine Using K-Nearest Neighbors Algorithm -- Improvement of Color Recognition Using Colored Objects -- Improving Percept Reliability in the Sony Four-Legged Robot League -- Inferring 3D Body Pose from Uncalibrated Video -- Integrating Collaboration and Activity-Oriented Planning for Coalition Operations Support -- Laser-Based Localization with Sparse Landmarks -- Lightweight Management - Taming the RoboCup Development Process -- Mobile Robot Communication Without the Drawbacks of Wireless Networking -- Mosaic-Based Global Vision System for Small Size Robot League -- Multi Power Multi Direction Kicking System -- Particle-Filter-Based Self-localization Using Landmarks and Directed Lines -- Performance Evaluation of an Evolutionary Method for RoboCup Soccer Strategies -- Practical Extensions to Vision-Based Monte Carlo Localization Methods for Robot Soccer Domain -- Robocup Rescue Simulation Competition: Status Report -- Self Task Decomposition for Modular Learning System Through Interpretation of Instruction by Coach -- Specifications and Design of Graphical Interface for Hierarchical Finite State Machines -- Task Allocation for the Police Force Agents in RoboCupRescue Simulation -- The Advantages of the Signaling Strategy in a Dynamic Environment: Cognitive Modeling Using RoboCup -- Towards Eliminating Manual Color Calibration at RoboCup -- Traction Control for a Rocker-Bogie Robot with Wheel-Ground Contact Angle Estimation -- Velocity Control of an Omnidirectional RoboCup Player with Recurrent Neural Networks -- Very High Speed, Close Field, Object Positioning Using Tri-linear CCDs -- Visual Based Localization for a Legged Robot -- VolksBot - A Flexible Component-Based Mobile Robot System. 
650 0 |a Control engineering. 
650 0 |a Robotics. 
650 0 |a Automation. 
650 0 |a Artificial intelligence. 
650 0 |a Computer networks . 
650 0 |a Software engineering. 
650 0 |a User interfaces (Computer systems). 
650 0 |a Human-computer interaction. 
650 0 |a Computer vision. 
650 1 4 |a Control, Robotics, Automation. 
650 2 4 |a Artificial Intelligence. 
650 2 4 |a Computer Communication Networks. 
650 2 4 |a Software Engineering. 
650 2 4 |a User Interfaces and Human Computer Interaction. 
650 2 4 |a Computer Vision. 
700 1 |a Bredenfeld, Ansgar.  |e editor.  |4 edt  |4 http://id.loc.gov/vocabulary/relators/edt 
700 1 |a Jacoff, Adam.  |e editor.  |4 edt  |4 http://id.loc.gov/vocabulary/relators/edt 
700 1 |a Noda, Itsuki.  |e editor.  |4 edt  |4 http://id.loc.gov/vocabulary/relators/edt 
700 1 |a Takahashi, Yasutake.  |e editor.  |4 edt  |4 http://id.loc.gov/vocabulary/relators/edt 
710 2 |a SpringerLink (Online service) 
773 0 |t Springer Nature eBook 
776 0 8 |i Printed edition:  |z 9783540825715 
776 0 8 |i Printed edition:  |z 9783540354376 
830 0 |a Lecture Notes in Artificial Intelligence,  |x 2945-9141 ;  |v 4020 
856 4 0 |u https://doi.uam.elogim.com/10.1007/11780519  |z Texto Completo 
912 |a ZDB-2-SCS 
912 |a ZDB-2-SXCS 
912 |a ZDB-2-LNC 
950 |a Computer Science (SpringerNature-11645) 
950 |a Computer Science (R0) (SpringerNature-43710)