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Virtual Storytelling. Using Virtual Reality Technologies for Storytelling Third International Conference, VS 2005, Strasbourg, France, November 30-December 2, 2005, Proceedings /

The 1st International Conference on Virtual Storytelling took place on September 27-28, 2001, in Avignon (France) in the prestigious Popes' Palace. Despite the tragic events of September 11 that led to some last-minute cancellations, nearly 100 people from 14 different countries attended the 4...

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Detalles Bibliográficos
Clasificación:Libro Electrónico
Autor Corporativo: SpringerLink (Online service)
Otros Autores: Subsol, Gérard (Editor )
Formato: Electrónico eBook
Idioma:Inglés
Publicado: Berlin, Heidelberg : Springer Berlin Heidelberg : Imprint: Springer, 2005.
Edición:1st ed. 2005.
Colección:Information Systems and Applications, incl. Internet/Web, and HCI ; 3805
Temas:
Acceso en línea:Texto Completo

MARC

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300 |a XII, 292 p.  |b online resource. 
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490 1 |a Information Systems and Applications, incl. Internet/Web, and HCI ;  |v 3805 
505 0 |a Virtual Reality Technologies -- Virtual Reality Technology and Museum Exhibit -- A Context-Based Storytelling with a Responsive Multimedia System (RMS) -- FELIX 3D Display: Human-Machine Interface for Interactive Real Three-Dimensional Imaging -- Proposing Daily Visual Feedback as an Aide to Reach Personal Goals -- Sound Navigation in PHASE Installation: Producing Music as Performing a Game Using Haptic Feedback -- Virtual Characters -- Action Planning for Virtual Human Performances -- An Emotional Architecture for Virtual Characters -- Generating Verbal and Nonverbal Utterances for Virtual Characters -- Scenejo - An Interactive Storytelling Platform -- Drama and Emotion -- Did It Make You Cry? Creating Dramatic Agency in Immersive Environments -- Formal Encoding of Drama Ontology -- Emotional Spectrum Developed by Virtual Storytelling -- The Control of Agents' Expressivity in Interactive Drama -- Agency and the "Emotion Machine" -- Environment Expression: Telling Stories Through Cameras, Lights and Music -- Interactive Digital Storytelling -- Toward Interactive Narrative -- Managing a Non-linear Scenario - A Narrative Evolution -- Motif Definition and Classification to Structure Non-linear Plots and to Control the Narrative Flow in Interactive Dramas -- INSCAPE: Storymodels for Interactive Storytelling and Edutainment Applications -- Meta-Data for Interactive Storytelling -- New Ways of Narrative -- Embodied Reporting Agents as an Approach to Creating Narratives from Live Virtual Worlds -- Telling Stories Knowing Nothing: Tackling the Lack of Common Sense Knowledge in Story Generation Systems -- How Do We Build This Thing?: Imagining Frameworks for Personal Narratives -- Beneficial Dependencies: Design Principles for Narrative Games -- Storytelling for the Small Screen: Authoring and Producing Reconfigurable Cinematic Narrative for Sit-Back Enjoyment -- Interactivity -- The Role of Tangibles in Interactive Storytelling -- Enabling Communications-Based Interactive Storytelling Through a Tangible Mapping Approach -- A Multidimensional Scale Model to Measure the Interactivity of Virtual Storytelling -- Applications -- The Rapunsel Project -- Automatic Conversion from E-Content into Virtual Storytelling -- The Lost Cosmonaut: An Interactive Narrative Environment on the Basis of Digitally Enhanced Paper -- Dream of Mee-Luck: Aspiration for a New Dawn -- Interactivity and Digital Environments: Designing a Storymap for Gormenghast Explore . 
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650 2 4 |a Computer and Information Systems Applications. 
650 2 4 |a Multimedia Information Systems. 
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