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150924s2015 sz | s |||| 0|eng d |
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|a 9783319245898
|9 978-3-319-24589-8
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|a 10.1007/978-3-319-24589-8
|2 doi
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|a Entertainment Computing - ICEC 2015
|h [electronic resource] :
|b 14th International Conference, ICEC 2015, Trondheim, Norway, September 29 - Ocotober 2, 2015, Proceedings /
|c edited by Konstantinos Chorianopoulos, Monica Divitini, Jannicke Baalsrud Hauge, Letizia Jaccheri, Rainer Malaka.
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|a 1st ed. 2015.
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|a Cham :
|b Springer International Publishing :
|b Imprint: Springer,
|c 2015.
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|a XVI, 583 p. 168 illus. in color.
|b online resource.
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|a text
|b txt
|2 rdacontent
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|a computer
|b c
|2 rdamedia
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|a online resource
|b cr
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|a text file
|b PDF
|2 rda
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|a Information Systems and Applications, incl. Internet/Web, and HCI ;
|v 9353
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|a Computer games -- Serious games for learning -- Interactive games -- Design and evaluation methods for Entertainment Computing; Digital storytelling -- Games for health and well-being -- Digital art and installations; Artificial intelligence and machine learning for entertainment -- Interactive television and entertainment.
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|a This book constitutes the refereed proceedings of the 14th International Conference on Entertainment Computing, ICEC 2015, held in Trondheim, Norway, in September/October 2015. The 26 full papers, 6 short papers, 16 posters, 6 demos and 6 workshops/tutorial descriptions presented were carefully reviewed and selected from 106 submissions. The multidisciplinary nature of Entertainment Computing is reflected by the papers. They focus on computer games; serious games for learning; interactive games; design and evaluation methods for Entertainment Computing; digital storytelling; games for health and well-being; digital art and installations; artificial intelligence and machine learning for entertainment; interactive television and entertainment.
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|a Microcomputers.
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|a User interfaces (Computer systems).
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|a Human-computer interaction.
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|a Computer graphics.
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|a Interactive multimedia.
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|a Multimedia systems.
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|a Artificial intelligence.
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|a Personal Computing.
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|a User Interfaces and Human Computer Interaction.
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|a Computer Graphics.
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|a Media Design.
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|a Artificial Intelligence.
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|a Chorianopoulos, Konstantinos.
|e editor.
|4 edt
|4 http://id.loc.gov/vocabulary/relators/edt
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1 |
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|a Divitini, Monica.
|e editor.
|4 edt
|4 http://id.loc.gov/vocabulary/relators/edt
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|a Baalsrud Hauge, Jannicke.
|e editor.
|4 edt
|4 http://id.loc.gov/vocabulary/relators/edt
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1 |
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|a Jaccheri, Letizia.
|e editor.
|0 (orcid)0000-0002-5547-2270
|1 https://orcid.org/0000-0002-5547-2270
|4 edt
|4 http://id.loc.gov/vocabulary/relators/edt
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|a Malaka, Rainer.
|e editor.
|4 edt
|4 http://id.loc.gov/vocabulary/relators/edt
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710 |
2 |
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|a SpringerLink (Online service)
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773 |
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|t Springer Nature eBook
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776 |
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|i Printed edition:
|z 9783319245881
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776 |
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|i Printed edition:
|z 9783319245904
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830 |
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|a Information Systems and Applications, incl. Internet/Web, and HCI ;
|v 9353
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4 |
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|u https://doi.uam.elogim.com/10.1007/978-3-319-24589-8
|z Texto Completo
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|a ZDB-2-SCS
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912 |
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|a ZDB-2-SXCS
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912 |
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|a ZDB-2-LNC
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|a Computer Science (SpringerNature-11645)
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950 |
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|a Computer Science (R0) (SpringerNature-43710)
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