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A Survey of Characteristic Engine Features for Technology-Sustained Pervasive Games

This book scrutinizes pervasive games from a technological perspective, focusing on the sub-domain of games that satisfy the criteria that they make use of virtual game elements. In the computer game industry, the use of a game engine to build games is common, but current game engines do not support...

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Detalles Bibliográficos
Clasificación:Libro Electrónico
Autor principal: Nevelsteen, Kim J.L (Autor)
Autor Corporativo: SpringerLink (Online service)
Formato: Electrónico eBook
Idioma:Inglés
Publicado: Cham : Springer International Publishing : Imprint: Springer, 2015.
Edición:1st ed. 2015.
Colección:SpringerBriefs in Computer Science,
Temas:
Acceso en línea:Texto Completo
Tabla de Contenidos:
  • Pervasive Games with Persistent Worlds
  • Survey of Pervasive Games and Technologies
  • Case Study: Virtual World Engine Staging a Pervasive Game
  • Possible Extensions.