A Survey of Characteristic Engine Features for Technology-Sustained Pervasive Games
This book scrutinizes pervasive games from a technological perspective, focusing on the sub-domain of games that satisfy the criteria that they make use of virtual game elements. In the computer game industry, the use of a game engine to build games is common, but current game engines do not support...
Clasificación: | Libro Electrónico |
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Autor principal: | Nevelsteen, Kim J.L (Autor) |
Autor Corporativo: | SpringerLink (Online service) |
Formato: | Electrónico eBook |
Idioma: | Inglés |
Publicado: |
Cham :
Springer International Publishing : Imprint: Springer,
2015.
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Edición: | 1st ed. 2015. |
Colección: | SpringerBriefs in Computer Science,
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Temas: | |
Acceso en línea: | Texto Completo |
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