Human-Computer Interaction. Advanced Interaction, Modalities, and Techniques 16th International Conference, HCI International 2014, Heraklion, Crete, Greece, June 22-27, 2014, Proceedings, Part II /
The 3-volume set LNCS 8510, 8511 and 8512 constitutes the refereed proceedings of the 16th International Conference on Human-Computer Interaction, HCII 2014, held in Heraklion, Crete, Greece in June 2014. The total of 1476 papers and 220 posters presented at the HCII 2014 conferences was carefully...
Clasificación: | Libro Electrónico |
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Autor Corporativo: | |
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Formato: | Electrónico eBook |
Idioma: | Inglés |
Publicado: |
Cham :
Springer International Publishing : Imprint: Springer,
2014.
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Edición: | 1st ed. 2014. |
Colección: | Information Systems and Applications, incl. Internet/Web, and HCI ;
8511 |
Temas: | |
Acceso en línea: | Texto Completo |
Tabla de Contenidos:
- Gesture-Based Interaction
- RemoteHand: A Wireless Myoelectric Interface
- Early Prototyping of 3D-Gesture Interaction within the Presentation- Gesture-Dialog Design Space
- The Study of the Full Cycle of Gesture Interaction, The Continuum between 2D and 3D
- iPanel: A Computer-Vision Based Solution for Interactive Keyboard and Mouse
- Adding Multi-Touch Gesture Interaction in Mobile Web Applications
- Harmonic Navigator: An Innovative, Gesture-Driven User Interface for Exploring Harmonic Spaces in Musical Corpora
- HandyScope: A Remote Control Technique Using Circular Widget on Tabletops
- Comparing Hand Gesture Vocabularies for HCI
- Effectiveness of Virtual Hands in 3D Learning Material
- Proposal of the Effective Method of Generating Characteristic Gestures in Nonverbal Communication
- Hand-Object Interaction: From Grasping to Using
- Model-Based Multi-touch Gesture Interaction for Diagram Editors
- Multi-sensor Finger Ring for Authentication Based on 3D Signatures
- What You Draw Is What You Search: The Analog Gesture
- Remote Collaboration with Spatial AR Support
- Prediction of Multi-touch Gestures during Input
- "Will Use It, Because I Want to Look Cool" A Comparative Study of Simple Computer Interactions Using Touchscreen and In-Air Hand Gestures
- Beyond Presentation - Employing Proactive Intelligent Agents as Social Catalysts
- A Method for Lifelong Gesture Learning Based on Growing Neural Gas
- Gesture, Gaze and Activity Recognition
- The Issues of 3D Hand Gesture and Posture Recognition Using the Kinect
- Frontal-Standing Pose Based Person Identification Using Kinect
- A Virtual Handwriting Tablet Based on Pen Shadow Cues
- HOUDINI: Introducing Object Tracking and Pen Recognition for LLP Tabletops
- Detecting Address Estimation Errors from Users' Reactions in Multi-user Agent Conversation
- Evaluation of Leap Motion Controller with a High Precision Optical Tracking System
- Proposal of a Method to Measure Difficulty Level of Programming Code with Eye-Tracking
- Expressing Observation Direction through Face and Body Rotation in a Multi-user Conversation Setting
- Gaze Location Prediction with Depth Features as Auxiliary Information
- Study and Evaluation of Separability Techniques and Occlusion in Multitouch Surfaces
- Human Activity Recognition from Kinect Captured Data Using Stick Model
- Multi-sensor Based Gestures Recognition with a Smart Finger Ring
- View-Invariant Human Detection from RGB-D Data of Kinect Using Continuous Hidden Markov Model
- A Survey of Datasets for Human Gesture Recognition
- Speech, Natural Language and Conversational Interfaces
- Accessing Cause-Result Relation and Diplomatic Information in Ancient "Journalistic" Texts with Universal Words
- Human Factors in the Design of Arabic-Language Interfaces in Assistive Technologies for Learning Difficulties
- Design and Development of Speech Interaction: A Methodology
- Introducing Consciousnet: Internet Content as an Environment for Human-Machine Interaction
- Can User-Paced, Menu-free Spoken Language Interfaces Improve Dual Task Handling While Driving?
- Chinese Romanization and Its Application in HCI
- Driving with a Speech Interaction System: Effect of Personality on Performance and Attitude of Driver
- Effects of Language Variety on Personality Perception in Embodied Conversational Agents
- Long Text Reading in a Car
- Let's Get Personal: Assessing the Impact of Personal Information in Human-Agent Conversations
- Multimodal Behaviours in Comparable Danish and Polish Human-Human Triadic Spontaneous Interactions
- Building Rapport between Human and ECA: A Pilot Study
- The Effect of Voice Instruction on the Construction of Mental Model
- Discourse Particles and User Characteristics in Naturalistic Human-Computer Interaction
- The Effects of Working Memory Load and Mental Imagery on Metaphoric Meaning Access in Metaphor Comprehension
- Natural and Multimodal Interfaces
- Human Factors in the Design of BCI-Controlled Wheelchairs
- Interface Design and Dynamic Audio
- A Pictorial Interaction Language for Children to Communicate with Cultural Virtual Characters
- Tangible or Not Tangible - A Comparative Study of Interaction Types for Process Modeling Support
- Body Image and Body Schema: Interaction Design for and through Embodied Cognition
- Exploring Initiative Interactions on a Proxemic and Ambient Public Screen
- Evaluation of Tactile Drift Displays in Helicopter
- Development of Interaction Concepts for Touchless Human-Computer Interaction with Geographic Information Systems
- Spyractable: A Tangible User Interface Modular Synthesizer
- Neural Interface Emotiv EPOC and Arduino: Brain-Computer Interaction in a Proof of Concept
- A Heuristic Model of Vibrotactile Haptic Feedbacks Elicitation Based on Empirical Review
- Auditory Emoticons: Iterative Design and Acoustic Characteristics of Emotional Auditory Icons and Earcons
- Natural Forms of Communication and Adaptive Behaviour in Human-Computer-Interaction
- Human-Robot Interaction
- Backchannel Head Nods in Danish First Meeting Encounters with a Humanoid Robot: The Role of Physical Embodiment
- Recommended Considerations for Human-Robot Interaction Communication Requirements
- An Emotional Framework for a Real-Life Worker Simulation: Emotional Valence Scoring Inside a Workflow Enhancement Simulator
- Behavioral Persona for Human-Robot Interaction: A Study Based on Pet Robot
- Robotic Border Crosser TNG - Creating an Interactive Mixed Reality
- Emotion Transmission System Using a Cellular Phone-Type Teleoperated Robot with a Mobile Projector
- Emotions Recognition
- Design of an Emotion Elicitation Framework for Arabic Speakers
- Analysing Emotional Video Using Consumer EEG Hardware
- Emotracking Digital Art
- Estimation of Emotion by Electroencephalography for Music Therapy
- Evaluating User's Emotional Experience in HCI: The PhysiOBS Approach
- Proposal for the Model of Occurrence of Negative Response toward Humanlike Agent Based on Brain Function by Qualitative Reasoning
- Current and New Research Perspectives on Dynamic Facial Emotion Detection in Emotional Interface
- Evaluation of Graceful Movement in Virtual Fitting through Expressed Emotional Response and Emotion Expressed via Physiology Measures.