Game of Life Cellular Automata
In the late 1960s British mathematician John Conway invented a virtual mathematical machine that operates on a two-dimensional array of square cell. Each cell takes two states, live and dead. The cells' states are updated simultaneously and in discrete time. A dead cell comes to life if it has...
Clasificación: | Libro Electrónico |
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Autor Corporativo: | |
Otros Autores: | |
Formato: | Electrónico eBook |
Idioma: | Inglés |
Publicado: |
London :
Springer London : Imprint: Springer,
2010.
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Edición: | 1st ed. 2010. |
Temas: | |
Acceso en línea: | Texto Completo |
Tabla de Contenidos:
- to Cellular Automata and Conway's Game of Life
- Historical
- Conway's Game of Life: Early Personal Recollections
- Conway's Life
- Life's Still Lifes
- A Zoo of Life Forms
- Classical topics
- Growth and Decay in Life-Like Cellular Automata
- The B36/S125 "2x2" Life-Like Cellular Automaton
- Object Synthesis in Conway's Game of Life and Other Cellular Automata
- Gliders and Glider Guns Discovery in Cellular Automata
- Constraint Programming to Solve Maximal Density Still Life
- Asynchronous, Continuous and Memory-Enriched Automata
- Larger than Life's Extremes: Rigorous Results for Simplified Rules and Speculation on the Phase Boundaries
- RealLife
- Variations on the Game of Life
- Does Life Resist Asynchrony?
- LIFE with Short-Term Memory
- Localization Dynamics in a Binary Two-Dimensional Cellular Automaton: The Diffusion Rule
- Non-Orthogonal Lattices
- The Game of Life in Non-square Environments
- The Game of Life Rules on Penrose Tilings: Still Life and Oscillators
- A Spherical XOR Gate Implemented in the Game of Life
- Complexity
- Emergent Complexity in Conway's Game of Life
- Macroscopic Spatial Complexity of the Game of Life Cellular Automaton: A Simple Data Analysis
- Physics
- The Enlightened Game of Life
- Towards a Quantum Game of Life
- Music
- Game of Life Music
- Computation
- Universal Computation and Construction in GoL Cellular Automata
- A Simple Universal Turing Machine for the Game of Life Turing Machine
- Computation with Competing Patterns in Life-Like Automaton.