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978-1-84628-262-1 |
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|a 9781846282621
|9 978-1-84628-262-1
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|a 10.1007/1-84628-262-4
|2 doi
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|a 005.1
|2 23
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|a Hunt, John.
|e author.
|4 aut
|4 http://id.loc.gov/vocabulary/relators/aut
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|a Agile Software Construction
|h [electronic resource] /
|c by John Hunt.
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|a 1st ed. 2006.
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|a London :
|b Springer London :
|b Imprint: Springer,
|c 2006.
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|a X, 254 p.
|b online resource.
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|a text
|b txt
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|a computer
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|a online resource
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|a Agile Methods and the Agile Manifesto -- Agile Modelling -- How to Become an Agile Modeller -- Extreme Programming (XP) -- Putting XP into Practise -- Agile Modelling and XP -- Agile Modelling and XP Reviewed -- Feature-Driven Development -- Planning a Sample FDD Project -- Agile Methods with RUP and PRINCE2 -- Introducing Agile Methods into Your Organisation -- Tools to Help with Agile Development -- Obstacles to Agile Software Development.
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|a In every software development project there is a need to ensure that the requirements of the user are met without compromising the ultimate goal of the project. However these needs frequently change, and are often erratic. Agile software is a means of putting the software first while at the same time reacting to these user requirements in a flexible and agile way. Agile Software Construction covers the emerging methods and approaches (including extreme programming, feature-driven development and adaptive software development), that are loosely described as "Agile" and shows how to apply them effectively to software development projects. It shows how to plan, organise and develop systems using agile techniques, and highlights some of the problems that may be encountered. There are very few books available that focus on the realities within which most software projects have to work, and most concentrate on one particular method. John Hunt's down-to-earth approach looking at how the different methods can work together, will be welcomed by a range of readers including software developers, business analysts, development managers, software architects, software engineers and product architects involved with software development, and software professionals needing an accessible source of Agile techniques and applications.
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|a Software engineering.
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|a Computer programming.
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|a Computer science.
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|a Software Engineering.
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|a Programming Techniques.
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|a Theory of Computation.
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|a SpringerLink (Online service)
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|t Springer Nature eBook
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|i Printed edition:
|z 9781848008472
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|i Printed edition:
|z 9781852339449
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|i Printed edition:
|z 9781447175254
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|u https://doi.uam.elogim.com/10.1007/1-84628-262-4
|z Texto Completo
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|a ZDB-2-SCS
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|a ZDB-2-SXCS
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|a Computer Science (SpringerNature-11645)
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|a Computer Science (R0) (SpringerNature-43710)
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