Beginning iPhone Development with Swift 3 Exploring the iOS SDK /
Assuming little or no working knowledge of the Swift programming language, and written in a friendly, easy-to-follow style, this book offers a comprehensive course in iPhone and iPad programming. The book starts with the basics, walking through the process of downloading and installing Xcode and the...
Clasificación: | Libro Electrónico |
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Autores principales: | , , , , |
Autor Corporativo: | |
Formato: | Electrónico eBook |
Idioma: | Inglés |
Publicado: |
Berkeley, CA :
Apress : Imprint: Apress,
2016.
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Edición: | 3rd ed. 2016. |
Temas: | |
Acceso en línea: | Texto Completo |
Tabla de Contenidos:
- Chapter 1: Getting to Know the iOS Landscape
- Chapter 2: Writing Our First App
- Chapter 3: Handling Basic User Interactions
- Chapter 4: Adding Intermediate Level User Interactions
- Chapter 5: Working With Device Rotations
- Chapter 6: Creating A Multiview Application
- Chapter 7: Using Tab Bars and Pickers
- Chapter 8: Introducing to Table Views
- Chapter 9: Adding Navigation Controllers to Table Views
- Chapter 10: Collection Views
- Chapter 11: Split Views and Popovers for iPad Apps
- Chapter 12: App Customization With Settings and Defaults
- Chapter 13: Saving data Between App Launches
- Chapter 14: Documents and iCloud
- Chapter 15: Multithreaded Programming Using Grand Central Dispatch
- Chapter 16: Graphics and Drawing
- Chapter 17: Simple Games With Sprite Kit
- Chapter 18: Taps, Touches, and Gestures
- Chapter 19: Determining Location
- Chapter 20: Device Orientation and Motion
- Chapter 21: Using the Camera and Accessing Photos
- Chapter 22: Translating Apps Using Localization
- Chapter 23: Appendix: An Introduction to Swift.