Cargando…

Practical Fashion Tech Wearable Technologies for Costuming, Cosplay, and Everyday /

Practical Fashion Tech is the result of a collaboration between two technologists and a veteran teacher, costumer, and choreographer. They came together to pull back the curtain on making fun and innovative costumes and accessories incorporating technologies like low-cost microprocessors, sensors an...

Descripción completa

Detalles Bibliográficos
Clasificación:Libro Electrónico
Autores principales: Horvath, Joan (Autor), Hoge, Lyn (Autor), Cameron, Rich (Autor)
Autor Corporativo: SpringerLink (Online service)
Formato: Electrónico eBook
Idioma:Inglés
Publicado: Berkeley, CA : Apress : Imprint: Apress, 2016.
Edición:1st ed. 2016.
Temas:
Acceso en línea:Texto Completo

MARC

LEADER 00000nam a22000005i 4500
001 978-1-4842-1662-0
003 DE-He213
005 20220126115410.0
007 cr nn 008mamaa
008 160920s2016 xxu| s |||| 0|eng d
020 |a 9781484216620  |9 978-1-4842-1662-0 
024 7 |a 10.1007/978-1-4842-1662-0  |2 doi 
050 4 |a TS171.57 
072 7 |a UB  |2 bicssc 
072 7 |a COM067000  |2 bisacsh 
072 7 |a UBM  |2 thema 
082 0 4 |a 004  |2 23 
100 1 |a Horvath, Joan.  |e author.  |4 aut  |4 http://id.loc.gov/vocabulary/relators/aut 
245 1 0 |a Practical Fashion Tech  |h [electronic resource] :  |b Wearable Technologies for Costuming, Cosplay, and Everyday /  |c by Joan Horvath, Lyn Hoge, Rich Cameron. 
250 |a 1st ed. 2016. 
264 1 |a Berkeley, CA :  |b Apress :  |b Imprint: Apress,  |c 2016. 
300 |a XXII, 268 p. 168 illus., 154 illus. in color.  |b online resource. 
336 |a text  |b txt  |2 rdacontent 
337 |a computer  |b c  |2 rdamedia 
338 |a online resource  |b cr  |2 rdacarrier 
347 |a text file  |b PDF  |2 rda 
520 |a Practical Fashion Tech is the result of a collaboration between two technologists and a veteran teacher, costumer, and choreographer. They came together to pull back the curtain on making fun and innovative costumes and accessories incorporating technologies like low-cost microprocessors, sensors and programmable LEDs. Fashion tech can require skills in design, pattern-making, sewing, electronics, programming, and 3D printing. Besides the tech skills, making a good costume or accessory also requires knowledge of the intangibles of what makes a good costume. Regardless of whether you are coming at this from the theater costuming, sewing, or electronics side, this book will help you get started with the other skills you need. More than just a book of projects (although it has those too), Practical Fashion Tech teaches why things are done a certain way to impart the authors' collective wealth of experience. Whether you need a book for a wearable tech class or you just want to get started making fantastic costumes and wearables on your own, Practical Fashion Tech will get you there. 
650 0 |a Makerspaces. 
650 0 |a Digital humanities. 
650 0 |a Microprogramming . 
650 1 4 |a Maker. 
650 2 4 |a Digital Humanities. 
650 2 4 |a Control Structures and Microprogramming. 
700 1 |a Hoge, Lyn.  |e author.  |4 aut  |4 http://id.loc.gov/vocabulary/relators/aut 
700 1 |a Cameron, Rich.  |e author.  |4 aut  |4 http://id.loc.gov/vocabulary/relators/aut 
710 2 |a SpringerLink (Online service) 
773 0 |t Springer Nature eBook 
776 0 8 |i Printed edition:  |z 9781484216637 
776 0 8 |i Printed edition:  |z 9781484216651 
856 4 0 |u https://doi.uam.elogim.com/10.1007/978-1-4842-1662-0  |z Texto Completo 
912 |a ZDB-2-CWD 
912 |a ZDB-2-SXPC 
950 |a Professional and Applied Computing (SpringerNature-12059) 
950 |a Professional and Applied Computing (R0) (SpringerNature-43716)