Cargando…

Handbook of Augmented Reality

Augmented Reality (AR) refers to the merging of a live view of the physical, real world with context-sensitive, computer-generated images to create a mixed reality. Through this augmented vision, a user can digitally interact with and adjust information about their surrounding environment on-the-fly...

Descripción completa

Detalles Bibliográficos
Clasificación:Libro Electrónico
Autor Corporativo: SpringerLink (Online service)
Otros Autores: Furht, Borko (Editor )
Formato: Electrónico eBook
Idioma:Inglés
Publicado: New York, NY : Springer New York : Imprint: Springer, 2011.
Edición:1st ed. 2011.
Temas:
Acceso en línea:Texto Completo
Tabla de Contenidos:
  • PART I TECHNOLOGIES
  • Augmented Reality: An Overview
  • New Augmented Reality Taxonomy: Technologies and Features of Augmented Environment
  • Visualization Techniques for Augmented Reality
  • Mobile Augmented Reality Game Engine
  • Head-Mounted Projection Display Technology and Applications
  • Wireless Displays in Educational Augmented Reality Applications
  • Mobile Projection Interfaces for Augmented Reality Applications
  • Interactive Volume Segmentation and Visualization in Augmented Reality
  • Virtual Roommates: Sampling and Reconstructing Presence in Multiple Shared Spaces
  • Large Scale Spatial Augmented Reality for Design and Prototyping
  • Markless Tracking for Augmented Reality
  • Enhancing Interactivity in Handheld AR Environments
  • Evaluating Augmented Reality Systems
  • Situated Simulations Between Virtual Reality and Mobile Augmented Reality: Designing a Narrative Space
  • Referencing Patterns in Collaborative Augmented Reality
  • QR Code Based Augmented Reality and Its Applications
  • Evolution of a Tracking System
  • Navigation Techniques in Augmented and Mixed Reality: Crossing the Virtuality Continuum
  • Survey of Use Cases for Mobile Augmented Reality Browsers
  • PART II APPLICATIONS
  • Augmented Reality for Nano Manipulation
  • Augmented Reality in Psychology
  • Environmental Planning Using Augmented Reality
  • Mixed Reality Manikins for Medical Education
  • Augmented Reality Applied to Edutainment
  • Designing Mobile Augmented Reality Games
  • Network Middleware for Mobile and Pervasive Large Scale Augmented Reality Games
  • 3D Medical Imaging and Augmented Reality for Image-Guided Surgery
  • Augmented Reality in Assistive Technology and Rehabilitation Engineering
  • Using Augmentation Techniques for Performance Evaluation in Automotive Safety
  • Augmented Reality in Product Development and Manufacturing
  • Military Applications of Augmented Reality
  • Augmented Reality in Exhibition and Entertainment for the Public
  • GIS and Augmented Reality: State of the Art and Issues.