Handbook of Augmented Reality
Augmented Reality (AR) refers to the merging of a live view of the physical, real world with context-sensitive, computer-generated images to create a mixed reality. Through this augmented vision, a user can digitally interact with and adjust information about their surrounding environment on-the-fly...
Clasificación: | Libro Electrónico |
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Autor Corporativo: | |
Otros Autores: | |
Formato: | Electrónico eBook |
Idioma: | Inglés |
Publicado: |
New York, NY :
Springer New York : Imprint: Springer,
2011.
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Edición: | 1st ed. 2011. |
Temas: | |
Acceso en línea: | Texto Completo |
Tabla de Contenidos:
- PART I TECHNOLOGIES
- Augmented Reality: An Overview
- New Augmented Reality Taxonomy: Technologies and Features of Augmented Environment
- Visualization Techniques for Augmented Reality
- Mobile Augmented Reality Game Engine
- Head-Mounted Projection Display Technology and Applications
- Wireless Displays in Educational Augmented Reality Applications
- Mobile Projection Interfaces for Augmented Reality Applications
- Interactive Volume Segmentation and Visualization in Augmented Reality
- Virtual Roommates: Sampling and Reconstructing Presence in Multiple Shared Spaces
- Large Scale Spatial Augmented Reality for Design and Prototyping
- Markless Tracking for Augmented Reality
- Enhancing Interactivity in Handheld AR Environments
- Evaluating Augmented Reality Systems
- Situated Simulations Between Virtual Reality and Mobile Augmented Reality: Designing a Narrative Space
- Referencing Patterns in Collaborative Augmented Reality
- QR Code Based Augmented Reality and Its Applications
- Evolution of a Tracking System
- Navigation Techniques in Augmented and Mixed Reality: Crossing the Virtuality Continuum
- Survey of Use Cases for Mobile Augmented Reality Browsers
- PART II APPLICATIONS
- Augmented Reality for Nano Manipulation
- Augmented Reality in Psychology
- Environmental Planning Using Augmented Reality
- Mixed Reality Manikins for Medical Education
- Augmented Reality Applied to Edutainment
- Designing Mobile Augmented Reality Games
- Network Middleware for Mobile and Pervasive Large Scale Augmented Reality Games
- 3D Medical Imaging and Augmented Reality for Image-Guided Surgery
- Augmented Reality in Assistive Technology and Rehabilitation Engineering
- Using Augmentation Techniques for Performance Evaluation in Automotive Safety
- Augmented Reality in Product Development and Manufacturing
- Military Applications of Augmented Reality
- Augmented Reality in Exhibition and Entertainment for the Public
- GIS and Augmented Reality: State of the Art and Issues.