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Crowd Simulation

Research into the methods and techniques used in simulating crowds has developed extensively within the last few years, particularly in the areas of video games and film. Despite recent impressive results when simulating and rendering thousands of individuals, many challenges still exist in this are...

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Detalles Bibliográficos
Clasificación:Libro Electrónico
Autores principales: Thalmann, Daniel (Autor), Musse, Soraia Raupp (Autor)
Autor Corporativo: SpringerLink (Online service)
Formato: Electrónico eBook
Idioma:Inglés
Publicado: London : Springer London : Imprint: Springer, 2013.
Edición:2nd ed. 2013.
Temas:
Acceso en línea:Texto Completo

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